CHANGELOG

2.0.1

  • Mostly github stuff, updated readme.

2.0.0

  • Removed Autohotkey.Interop dependency
  • Fix resolution problem once and for once and for all
  • Removed automatically setting the game to windowed mode, as a result. This now works for other Unity games as long as they can also utilize BepInEx

1.0.1

  • in 1.0.0 there was a chance to not work properly, so resolution is + 1 pixel taller and wider again.

1.0.0

  • Fix resolution problem once and for all.

0.0.9

  • Force the game into windowed mode if it's not.

0.0.8

  • Fixed mod icon.

0.0.7

  • Fix the resolution being slightly incorrect.

0.0.6

  • Used a different code from StackOverflow that should only mess up now if another Unity game is active. Whereas before it would sometimes mess up if another window that had Lethal Company in it was present.

0.0.5

  • Added AutoHotkey.Interop as a dependency to prevent future rejections.

0.0.4

  • A_ScreenWidth - 0, A_ScreenHeight - 0to A_ScreenWidth + 1, A_ScreenHeight + 1\ This arithmetic fixes the resolution problem at the cost of being a pixel wider and taller.

0.0.3

  • SetTitleMatchMode, RegEx to SetTitleMatchMode, 2 SetTitleMatchMode, slow
  • Removed BepInEx 5.4.22.0 - Lethal Company line, this makes it more consistent.
  • A_ScreenWidth, A_ScreenHeight changed to A_ScreenWidth - 0, A_ScreenHeight - 0\ Should fix resolution being incorrect.

0.0.2

  • Fixed readme.
  • Added Return

0.0.1

  • Release