Lethal Company
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Date Uploaded
3 years ago
Downloads
5.4K
Size
155KB
Dependency string
Demir-Demirs_Company-1.0.0

Features & Changes

  • Lobby count increased to 32 (recommended for 2-8 players though).
  • You can now have more than 3 active save slots.
  • HUD now accurately displays Health, Stamina, and Battery Life.
  • Players can now join an ongoing session while the ship is in orbit.
  • Using open mic will now show when you are speaking, with a changing colour based on intensity.
  • A noise meter is present under the chat, giving you a visual indicator of how much noise you are making.
  • Voice is transmitted 2 seconds after death for hilarity reasons.
  • Players that die on a moon will have a note added to their performance report explaining their cause of death.
  • The game will skip to the main menu when booting, and will display ping while connected to a server.
  • Chat will now fade out when inactive.
  • Pressing "M" by default will toggle your microphone on and off in-game.
  • The Walkie-Talkie aswell as the Flashlight now have their own reserved slot
  • Lootbugs now greet you very happily
  • Excess Credits rollover into the next Quota
  • 2 new Monsters

Equipment

  • Flashlights and Walkie-talkies can now be used from the inventory (F and R respectively).
  • Active Walkie-talkies can now be heard even when you are not the one holding them.
  • Extension Ladders no longer retract automatically after being deployed.
  • Pressing LMB while having the Boombox equipped opens a menu in which you can paste a YouTube link to make the Boombox play the video, also Boombox tames Slimes

Ship

  • The clock is now no longer hidden while on the ship.
  • The ship's radar now has a monitor showing the bodycam of the player you are tracking.
  • The ship's item charger now also heals the user to full health.
  • Decor bought for your ship will now persist even when you are fired.
  • Added more decor items to the shop rotation, including rugs and a auto-updating fatalities sign.

Entities and Hazards

  • New/altered entities:

CLICK TO ACCESS FILE ENTITY-01: M■■■C

ENTITY-01: MIMIC

SIGURD'S DANGER LEVEL: 80%

NOTABLE FEATURES:

- WHEN ESCAPE FROM THE FACILITY SEEMS NEAR, THE MIMIC POSES A FINAL THREAT TO SAFETY.
- A CREATURE THAT LURKS IN FIRE ESCAPE DOORS AND WILL INSTANTLY DEVOUR ANY UNSUSPECTING VICTIMS WHO TRY TO PASS THROUGH.
- UNAVOIDABLE AND UNKILLABLE ONCE PROVOKED.

CAN SEE? NO.

CAN HEAR? NO.

RECOMMENDATION:

- CAREFULLY INSPECT ALL FIRE ESCAPE DOORS BEFORE USING THEM. ANY NOTABLE DISCREPANCY CAN SIGNIFY THE PRESENCE OF A MIMIC.
- VERIFY THE EXISTENCE OF FIRE ESCAPE DOORS WITH YOUR RESIDENT TERMINAL OPERATOR. IF THEY DO NOT SEE A DOOR, THE DOOR IS NOT REAL.
- ENSURE YOU ONLY TRUST THE DOORS YOU ENTERED THROUGH THE FACILITY WITH, OR HAVE SEEN ANOTHER CREWMATE USE SAFELY.

CLICK TO ACCESS FILE ENTITY-02: M■■■■D

ENTITY-02: THE MASKED

SIGURD'S DANGER LEVEL: 70%

NOTABLE FEATURES:

- A TWISTED VERSION OF A FORMER COMPANY EMPLOYEE. A MASK NOTABLY GRAFTED TO THEIR FACE AS WELL AS THEIR TENDANCY TO HUNT OTHER CREWMATES 
SIGNIFIES THEM AS A THREAT.
- ACTS IN A ZOMBIFIED MANNER, AND ATTEMPTS TO GRAB UNINFECTED CREWMATES WHEN CLOSE TO SPREAD THEIR CONDITION.
- LURES TARGETS IN THROUGH THE USE OF WEARING COMPANY CLOTHES AND SPEAKING IN FAMILIAR VOICES.

CAN SEE? YES.

CAN HEAR? YES.

RECOMMENDATION:

- ODD BEHAVIOUR FROM FELLOW CREWMATES, EITHER IN PERSON OR ON THE RADAR, MAY SIGNAL THEIR TURN INTO ONE OF THE MASKED.
- BEHAVIOUR MAY INCLUDE: REPEATED PHRASES FROM ANY CREWMATE'S VOICE, FOLLOWING CREWMATES CLOSELY, OR RAISING ARMS TO GRAPPLE A CREWMATE 
IN CLOSE PROXIMITY.
- BE WARY OF REMAINING MASKED EMPLOYEES FROM PREVIOUS EXPEDITIONS WHO MAY LURK ON THE MOON.


  • Slimes now become passive when a boombox is playing in proximity of them.
  • Hoarding Bugs will now cheer. This breaks immersion a bit, but is way too funny to not include.
  • The Masked spawn as frequently as Brackens, will copy a player's skin, and will not be wearing a mask.

Scrap and Credits

  • Overfilling a quota will now begin filling up the next quota as a rollover.
  • The item dropship now arrives and leaves faster on purchasing items.
  • Scanning will now show a breakdown of scrap you have detected, and their total value.
  • Scanning while on your ship will show you the exact value of all scrap you have on-board.
  • Current quota is now shown at the deposit point on the company moon.

Cosmetics

  • Emotes are now rebound by default, and several new emotes are added:
    • 1: Dance
    • 2: Point
    • 3: Fuck You
    • 4: Clap
    • 5: Shy
    • 6: Griddy
  • Suits are now stored on several racks. Switch between racks by pressing "B" or "N".
  • Various hats and accessories can be equipped on the main menu.
  • Your last worn suit will be remembered between sessions.
  • Several custom suits are included and unlocked by default:
    • Coloured Suits:
      • Black
      • White
      • Pink
      • Purple
      • Blue
      • Green
      • Yellow
      • Red
      • Orange
    • Facility Guard (SCP)
    • Big Boss (Metal Gear)
    • Combine Elite (Half-Life)
    • Death Korps of Krieg (WH40K)
    • ODST (Halo)
    • LIDL Suit (LIDL)
    • Tesco Suit (Tesco)
    • Medic Suit
    • Cook Suit (Breaking Bad)
    • Omni-Man (Invincible)
    • Vault Boy (Fallout)
    • Mario (Super Mario Bros)
    • Luigi (Super Mario Bros)
    • Kirby (Kirby)
    • Knuckles (Sonic the Hedgehog)
    • Minion (Despicable Me)
    • Skeleton
    • Santa Claus

Commands

  • Utilities:

    • UP ARROW and DOWN ARROW will navigate through command history, allowing you to reinput a command if needed.
    • LEFT ARROW and RIGHT ARROW are now aliased with the switch command. This allows you to cycle through cameras on your keyboard when using cams or view monitor.
  • Extra Terminal Commands:

    • restart will reset the run, provided you are the host, and the ship is in orbit.
    • door will toggle the ship's door to an open or closed state.
    • lights will toggle the ship's lights to an on or off state.
    • teleport will teleport the currently tracked player back to the ship, provided you have a teleporter off cooldown.
    • clear will clear the screen of text.
    • cams will display the ship's bodycam screen. Can swap between players as you would while tracking using the radar.
    • loot will show the total value of scrap onboard the ship.
    • fov <value> will adjust your field of view. Works identical to the chat command.
    • vitals will provide a summary of a player's health, carried weight, and sanity, at the cost of ■10.
  • Chat Commands:

    • Typing /fov <value> in chat will now adjust your field of view.
    • Typing /toggleVisor in chat will now disable the visor vignette on your HUD.

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