Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
1.2.1
- Fixed the Dropship Interaction Icon.
1.2.0
- V80 Update.
- New Entities added to the interior.
1.1.2
- Foggy Weather size Override.
1.1.1
- Forgot to remove the injoke Scan node.
1.1.0
- Added the Holiday Residence.
- Shuffled the 3 unconfirmed Darkworld entrances.
- Scooted a park bench forward to better accomodate the cruiser.
- :^)
- Slightly lowered the volume of the Exterior music if it's enabled.
- Exterior music randomly chooses between two choices when it's not raining.
- Darworld Entries have the portal warble texture seen under warp doors.
1.0.2
- Lessened the intensity of the rain volumes Color adjustment.
- The stormy look now only applies to Rain and Stormy weather, and not Foggy.
- Different Music Plays when it's Raining or Stormy.
- Readded Rainy weather, added compatible Quicksand.
- Fixed the weird rendering on tree leaves.
- Added LOD groups to Individual Trees and the more commonly appearing Treelines.
- Adjustments to the Treeline around Kris's House.
- 2 new items from Chapter 2's dark world. (Snow Ring, Banana)
- 7 new items from Chapter 3's dark world. (TV Dinner, Deluxe Dinner, Soda, Lodestone, Gingerguard, Tenna Tie, Toxic Axe)
- 1 new unused item from Deltarune. (Mouse Token)
1.0.1
- Reversed various Fire Exit Placements.
- Added a few details to the environment missing from the initial release.
- You can now drown yourself in the lake.
- Removed Rainy Weather. Forgot the quicksand decal isn't visible on unlit materials.
- Stormy weather has a new look.
- Eyeless dogs are more common in the interior by a smidge.
- Slightly increased the Spawn curve early in the day.
1.0.0
- Release Version.
0.1.0
- Secret Test Version :^)