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CHANGELOG
1.6.1
- Entry Door Animations.
1.6.0
- V80 Update.
1.5.2
- Sci-fi set has had its ceiling raised.
- Additional texture changes to a few tiles.
- Fixed inconsistent texturing on socket blockers.
- Updated the readme screenshots.
1.5.1
- Fixed the Sci-fi set having a hole in the floor if it picks the Asteroid-13 set.
1.5.0
- Texture overhaul.
1.4.0
- Now Zeranos Compatible.
1.3.3
- Overhauled the Default Weights.
- Doors are a bit thinner.
1.3.2
- Fixed Scrap Oddities.
1.3.1
- Drawers don't have the white cubes on them anymore.
1.3.0
- Updated to V70+.
- Added a bunch of room variants.
- Improved the Bathroom tile.
1.2.1
- Reassigned a rooms blocker.
1.2.0
- Storage rooms and Offices have random arrangements, they won't all be exactly the same anymore.
- Mesh Smoothing applied to various materials.
- The Recording booth hallway tile is now non repeatable.
- 1 New tile, The Assembly room.
- The Horror Movie set has two different possible sets, The original Spooky forest, and now a mansion shot referencing the Shining.
- The Sci-fi Movie set has two different possible sets, The Moon with coil heads, and a spaceship interior.
- Why is the sink so low? who's it for? Hoarding bugs? It's been raised.
- Jazzed up the carpets a bit.
- Lighting Adjustments.
- Changed the Ceiling Textures.
- Updated Dependencies.
1.1.1
- Updated LLL Dependencies.
1.1.0
- Removed Winter Lodge from the Readmes weight list, it wasn't configured for it.
- Increased Flickers default weight.
- Added JLL as a dependency.
- The atriums skylight color and temperature changes depending on the moons tags. It defaults to Beige if no compatible tags are detected.
- Lights in hallways are randomly distributed like how they are in the Facility. Lights in the Main Entrance and Film set spotlights are unaffected.
- The Storage closet tile has scrap spawns, it didn't before and it seemed like a big mistep.
- 1 new tile, The Power room.
- Doors are solid now.
- Doors have a rare chance to have a gold star on them. this is for waymarking purposes.
- Adjusted some prop positions in various rooms.
- Placed a vewnt spawn in the door in the horror movie film set.
- Fixed an incorrectly assigned texture in the Break room.
- Doors no longer reference a sound used in Gray Apartments.
- Fixed some blockers put in rooms where they didn't belong.
- An Obnoxious cat
1.0.0
- Release Version.