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TV World Interior
The Dark World from Deltarune Chapter 3, as a Lethal Company Interior!
By DemonMae
CHANGELOG
1.2.0
- More Navmesh fixes.
- Taking the Shadow Mantle triggers an apparatus event.
- Lighting changes when the apparatus is pulled.
- The Knight has idling animation.
- Compressed the Music a bit to lower file size.
- Fixed some wonky object placement in some areas.
1.1.1
- Enemies can now enter the videogame screens, and won't get stuck if they spawn on valid areas within them.
1.1.0
- Harnessing the power of ItoLib.
- Fixed the Music not playing in most battle instances, Big oopsies on my part.
- Changed the Weather (Always sticks together) duos dialogue.
1.0.1
- Changed the Texture on the A-Rank room wall.
- The A-rank room has an actual reward now. (subject to change.)
- Ramb has billboarding and will always face you.
- Fixed Rambs texture looking ugly.
- The Weather (Always sticks together) has new, and different dialogue indicating whether or not it's Solar centric or Rain centric.
- When the Weather battle is Rain centric, Warning indicators show which direction the rainfall rotates.
- Shuttah has a bit of dialogue.
- Black knife renamed to Black Shard.
- The Black Knife (Shard)s value has been nerfed.
- Potential bug fixes.
1.0.0
- Release Version