DemonMae-unreal_interiors icon

unreal interiors

Adds Unreal Themed Interiors to Lethal Company, Contains 4 interiors

Last updated 3 days ago
Total downloads 248957
Total rating 16 
Categories Mods Interiors
Dependency string DemonMae-unreal_interiors-1.9.2
Dependants 144 other packages depend on this package

This mod requires the following mods to function

Evaisa-LethalLib-0.16.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.16.1
IAmBatby-LethalLevelLoader-1.3.11 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.11
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
JacobG5-JLL-1.8.0 icon
JacobG5-JLL

Jacob's Lethal Libraries - For Jacob's Mods

Preferred version: 1.8.0

README

Unreal Interiors

Interiors Based on the Classic FPS, Unreal. Interiors are based around locations and rooms from their respective levels, and have been adapted to Lethal Company. While not fully Accurate to scale or detail, They will nonetheless invoke the general atmosphere and appearance.

Based off the 3rd and 4th levels in the Original Unreal Campaign (Dig and Dug), Rrajigar mines are a sprawling network of Lava filled caves, metal corridors and Alien Machinery. Although the mines resources have been all but harvested, many creatures and valuable scrap remains.

This Dungeon has pre-configured Weights for the following moons,

Moon Default Weight
Experimentation 50
Assurance 225
Vow 25
Offense 300
Adamance 25
Titan 300
Embrion 25
Infernis 300
Etern 25
Asteroid-13 25
Asteroid-14 50
Polarus 25
Gloom 225
Desolation 25
Oldred 50
Sierra 300
Mazon 50
Praetor 300
Rockwell 25
Makron 100
Baykal 25
Arelion 25
Pinnacle 25
Feign 50
Tunere 150
Affliction 25
Ichor 300

Based off the 6th and 7th levels in the Original Unreal Campaign (Chizra and Ceremony), The Nali god of Waters halls of worship lie empty, but plenty of scrap remains. Light filters in from the Ceilings and your path lit by torches, so you won't have to worry about finding the breaker box, just watch your step and don't drown.

This Dungeon has pre-configured Weights for the following moons,

Moon Default Weight
Vow 300
March 300
Adamance 200
Rend 25
Artifice 25
Acidir 50
Atlantica 75
Junic 300
Gloom 25
Fray 300
Espira 25
Rockwell 25
Calypso 100
Baykal 300
Olympus 200
Terminus 25
Synthesis 150
Arcadia 25
Eden 25

Playing on moons with certain LLL Content tags affect the interior. These are mutually exclusive.

  • 'Haunted' and 'Argon' changes the Torch flames Purple.
  • 'Tundra' Freezes the water in the dungeon, and adds a blue tone to skylights.
  • 'Wasteland' and 'Canyon' adds an Orange tone to skylights.

Based off the endgame levels in the Original Unreal Campaign, The Skaarj traverse across the Galaxy, subjagating alien races they deem lesser. The cramped confines of the Skaarj outpost lay empty, not a single warrior or scout patrolling the still operating systems found within, The spoils of the Outpost remain for the taking by prospective Employees.

This Dungeon has pre-configured Weights for the following moons,

Moon Default Weight
Assurance 25
Vow 25
Offense 50
March 50
Rend 75
Dine 75
Artifice 100
Asteroid-13 125
Gratar 50
Polarus 25
Fission-C 150
Cosmocos 150
Mazon 50
Praetor 25
Lithium 300
Derelict 300
USC_Vortex 300
Feign 75

Playing on moons with certain LLL Content tags affect the interior.

  • 'Starship' changes the Color scheme from white and green to blue and red.

Based off the 19th, and 21st, and 28th levels in the Original Unreal Campaign (The Sunspire, Sky Town, and Nali Castle) along with a bit of dmRadikus. The Nali once lived amongst these stone halls, but no longer. the abandoned homes, bars and places of Worship now lie empty, now only the sound of Monstrous entities echo through these lost halls.

This Dungeon has pre-configured Weights for the following moons,

Moon Default Weight
March 50
Adamance 50
Rend 200
Dine 150
Acidir 100
Atlantica 300
Junic 25
Fray 25
Temper 175
Espira 50
Rockwell 75
Calypso 300
Baykal 100
Olympus 150
Synthesis 25
Assertion 225

You can change these settings in Lethal Level Loaders Configs by setting "Enable Content Configuration" to true, and manually changing the values to your liking.

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