Last updated | a week ago |
Total downloads | 199544 |
Total rating | 15 |
Categories | Mods Interiors |
Dependency string | DemonMae-unreal_interiors-1.7.14 |
Dependants | 124 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.9README
Unreal Interiors
Interiors Based on the Classic FPS, Unreal. Interiors are based around locations and rooms from their respective levels, and have been adapted to Lethal Company. While not fully Accurate to scale or detail, They will nonetheless invoke the general atmosphere and appearance.
Based off the 3rd and 4th levels in the Original Unreal Campaign (Dig and Dug), Rrajigar mines are a sprawling network of Lava filled caves, metal corridors and Alien Machinery. Although the mines resources have been all but harvested, many creatures and valuable scrap remains.
This Dungeon has pre-configured Weights for the following moons,
Moon | Default Weight |
---|---|
Experimentation | 50 |
Assurance | 225 |
Vow | 25 |
Offense | 300 |
Adamance | 25 |
Titan | 300 |
Embrion | 25 |
Infernis | 300 |
Etern | 25 |
Asteroid-13 | 25 |
Asteroid-14 | 50 |
Polarus | 25 |
Gloom | 225 |
Desolation | 25 |
Oldred | 50 |
Sierra | 300 |
Mazon | 50 |
Praetor | 300 |
Rockwell | 25 |
Makron | 100 |
Baykal | 25 |
Arelion | 25 |
Pinnacle | 25 |
Based off the 6th and 7th levels in the Original Unreal Campaign (Chizra and Ceremony), The Nali god of Waters halls of worship lie empty, but plenty of scrap remains. Light filters in from the Ceilings and your path lit by torches, so you won't have to worry about finding the breaker box, just watch your step and don't drown.
This Dungeon has pre-configured Weights for the following moons,
Moon | Default Weight |
---|---|
Vow | 300 |
March | 300 |
Adamance | 200 |
Rend | 25 |
Artifice | 25 |
Acidir | 50 |
Atlantica | 75 |
Junic | 300 |
Gloom | 25 |
Fray | 300 |
Espira | 25 |
Rockwell | 25 |
Calypso | 100 |
Baykal | 300 |
Olympus | 200 |
Terminus | 25 |
Synthesis | 150 |
Arcadia | 25 |
Playing on moons with certain LLL Content tags affect the interior. These are mutually exclusive.
- 'Haunted' and 'Argon' changes the Torch flames Purple.
- 'Tundra' Freezes the water in the dungeon, and adds a blue tone to skylights.
- 'Wasteland' and 'Canyon' adds an Orange tone to skylights.
Based off the endgame levels in the Original Unreal Campaign, The Skaarj traverse across the Galaxy, subjagating alien races they deem lesser. The cramped confines of the Skaarj outpost lay empty, not a single warrior or scout patrolling the still operating systems found within, The spoils of the Outpost remain for the taking by prospective Employees.
This Dungeon has pre-configured Weights for the following moons,
Moon | Default Weight |
---|---|
Assurance | 25 |
Vow | 25 |
Offense | 50 |
March | 50 |
Rend | 75 |
Dine | 75 |
Artifice | 100 |
Asteroid-13 | 125 |
Gratar | 50 |
Polarus | 25 |
Fission-C | 150 |
Cosmocos | 150 |
Mazon | 50 |
Praetor | 25 |
Lithium | 300 |
Derelict | 300 |
USC_Vortex | 300 |
Playing on moons with certain LLL Content tags affect the interior.
- 'Starship' changes the Color scheme from white and green to blue and red.
Based off the 19th, and 21st, and 28th levels in the Original Unreal Campaign (The Sunspire, Sky Town, and Nali Castle) along with a bit of dmRadikus. The Nali once lived amongst these stone halls, but no longer. the abandoned homes, bars and places of Worship now lie empty, now only the sound of Monstrous entities echo through these lost halls.
This Dungeon has pre-configured Weights for the following moons,
Moon | Default Weight |
---|---|
March | 50 |
Adamance | 50 |
Rend | 200 |
Dine | 150 |
Acidir | 100 |
Atlantica | 300 |
Junic | 25 |
Fray | 25 |
Temper | 175 |
Espira | 50 |
Rockwell | 75 |
Calypso | 300 |
Baykal | 100 |
Olympus | 150 |
Synthesis | 25 |
Assertion | 225 |
You can change these settings in Lethal Level Loaders Configs by setting "Enable Content Configuration" to true, and manually changing the values to your liking.
Related
- Check out my Oneshot themed Moon mod.
- I've also made Oneshot themed interiors.
- Take a look at the Interiors based off Unreals Arena shooter Sequel.
- Thematic and colorful Moons I've done made.