![DemonMae-unreal_interiors icon](https://gcdn.thunderstore.io/live/repository/icons/DemonMae-unreal_interiors-1.1.0.png.128x128_q95.jpg)
Last updated | a week ago |
Total downloads | 2345 |
Total rating | 2 |
Categories | Mods Interiors |
Dependency string | DemonMae-unreal_interiors-1.1.0 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
![Evaisa-LethalLib-0.16.0 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-LethalLib-0.16.0.png.64x64_q95.jpg)
![IAmBatby-LethalLevelLoader-1.2.4 icon](https://gcdn.thunderstore.io/live/repository/icons/IAmBatby-LethalLevelLoader-1.2.4.png.64x64_q95.jpg)
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![Evaisa-HookGenPatcher-0.0.5 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-HookGenPatcher-0.0.5.png.64x64_q95.jpg)
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5![MaxWasUnavailable-LethalModDataLib-1.2.2 icon](https://gcdn.thunderstore.io/live/repository/icons/MaxWasUnavailable-LethalModDataLib-1.2.2.png.64x64_q95.png)
MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2README
Unreal Interiors
Interiors Based on the Classic FPS, Unreal. Interiors are based around locations and rooms from their respective levels, and have been adapted to Lethal Company. While not fully Accurate to scale or detail, They will nonetheless invoke the general atomosphere and appearance.
Rrajigar Mines
Based off the 3rd and 4th levels in the Original Unreal Campaign (Dig and Dug), Rrajigar mines are a sprawling network of Lava filled caves, metal corridors and Alien Machinery. Although the mines resources have been all but harvested, many creatures and valuable scrap remains.
This Dungeon has pre-configured Weights for the following moons,
- Experimentation (Vanilla) 100
- Assurance (Vanilla) 200
- Offense (Vanilla) 200
- Titan (Vanilla) 200
- Embrion (Vanilla) 50
- Infernis (Wesleys Moons) 250
- Gloom (Wesleys Moons) 200
- Oldred (Wesleys Moons) 175
- Etern (Wesleys Moons) 125
Chizra Temple
Based off the 6th and 7th levels in the Original Unreal Campaign (Chizra and Ceremony), The Nali god of Waters halls of worship lie empty, but plenty of scrap remains. Light filters in from the Ceilings and your path lit by torches, so you won't have to worry about finding the breaker box, just watch your step and don't drown.
This Dungeon has pre-configured Weights for the following moons,
- Vow (Vanilla) 200
- March (Vanilla) 250
- Adamance (Vanilla) 50
- Artifice (Vanilla) 50
- Junic (Wesleys Moons) 250
You can change these settings in Lethal Level Loaders Configs.
Future Interiors ideas.
- ISV Kran
- The Sunspire
- Skaarj Mothership
Check out my Oneshot themed Moon mod.