Decompiled source of NoMoreJetsplosions v1.1.2

NoMoreJetsplosions.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoMoreJetsplosions")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoMoreJetsplosions")]
[assembly: AssemblyTitle("NoMoreJetsplosions")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoMoreJetsplosions
{
	[BepInPlugin("NoMoreJetsplosions", "No More Jetsplosions", "1.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "NoMoreJetsplosions";

		private void Awake()
		{
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"NoMoreJetsplosions: Mandatory network sync active.");
		}
	}
	[HarmonyPatch(typeof(NetworkManager))]
	internal static class NetworkPrefabPatch2
	{
		[HarmonyPostfix]
		[HarmonyPatch("SetSingleton")]
		private static void RegisterPrefab()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("NoMoreJetsplosions Prefab");
			((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D);
			Object.DontDestroyOnLoad((Object)(object)val);
			NetworkObject obj = val.AddComponent<NetworkObject>();
			FieldInfo field = typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic);
			field.SetValue(obj, GetHash("NoMoreJetsplosions"));
			NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val);
		}

		private static uint GetHash(string value)
		{
			return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0;
		}
	}
	[HarmonyPatch]
	internal class JetpackPatch
	{
		[HarmonyPatch(typeof(JetpackItem), "ExplodeJetpackClientRpc")]
		[HarmonyPrefix]
		private static bool DisableExplosion()
		{
			return false;
		}

		[HarmonyPatch(typeof(JetpackItem), "ExplodeJetpackServerRpc")]
		[HarmonyPrefix]
		private static bool DisableServerExplosion()
		{
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPrefix]
		private static bool PreventMidAirDeath(PlayerControllerB __instance, Vector3 bodyVelocity, bool spawnBody, CauseOfDeath causeOfDeath)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Invalid comparison between Unknown and I4
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Invalid comparison between Unknown and I4
			if (__instance.isHoldingObject && __instance.currentlyHeldObjectServer is JetpackItem && ((int)causeOfDeath == 2 || (int)causeOfDeath == 0))
			{
				Debug.Log((object)"[NoMoreJetsplosions] Blocked instant-kill trigger mid-air.");
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "DamagePlayer")]
		[HarmonyPrefix]
		private static bool PreventSplat(PlayerControllerB __instance, int damageNumber, bool fallDamage, CauseOfDeath causeOfDeath)
		{
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((fallDamage || (int)causeOfDeath == 2) && __instance.isHoldingObject && __instance.currentlyHeldObjectServer is JetpackItem)
			{
				return false;
			}
			return true;
		}
	}
}