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Dev1A3-LethalFixes-1.1.7 icon

LethalFixes

Fixes for a bunch of common issues.

Date uploaded 2 months ago
Version 1.1.7
Download link Dev1A3-LethalFixes-1.1.7.zip
Downloads 22445
Dependency string Dev1A3-LethalFixes-1.1.7

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

LethalFixes

Latest Version Total Downloads Discord Ko-fi

Information

This mod fixes a bunch of common Lethal Company issues:

  • General Fixes

    • [Host] Made the debug menu test room & invincibility toggles show whether they are enabled/disabled.
    • [Host] Fixed clients seeing the default disconnect message when kicked instead of a kick message.
    • [Host] Fixed the host's rank not syncing to clients on initial join.
    • [Host] Fixed stormy weather only working for the first stormy day of each session if items are left outside.
    • [Client] Fixed the start lever cooldown not being reset on the deadline when attempting to route to the company after attempting to go to a regular moon.
    • [Client] Fixed the terminal scan command approximate value calculation to use the scrapValueMultiplier and exclude items inside the ship.
    • [Client] Removed shadows from the fancy lamp & apparatus to improve performance.
      • The same as NoPropShadows but without the requirement of having to re-join the lobby for the shadows to be removed from newly spawned props.
    • [Client] Made PTT speaking indicator only visible when speaking.
    • [Client] Made PTT speaking indicator show for voice activity too.
    • [Client] Fixed the name above your head in LAN not including the player id (currently it just shows Player #).
    • [Client] Fixed the main menu buttons not being aligned properly.
    • [Client] Fixed other players reloading a shotgun making the item you have in the same hotbar slot that they had their ammo in invisible.
    • [Client] Fixed the current vehicle passenger being set to null on the local client.
    • [Client] Fixed the vehicle steering wheel visually desyncing from the actual steering angle.
    • [Client] Fixed getting stuck in the vehicle drivers seat when getting in at the same time as someone else.
    • [Client] Changed Dissonance log levels to fix log spam during voice chat lag.
      • The same as DissonanceLagFix but with the ability to change the log level in the config and with all of the log levels changed instead of only the recording one.
      • Mod Default: Error (4)
    • [Client] Changed NetworkManager log level to fix log spam from RPCs.
      • The same as FixRPCLag but with the ability to change the log level in the config.
      • Mod Default: Normal (1)
  • Enemy Fixes

    • [Host] Fixed outdoor enemies being able to spawn inside the outdoor objects.
    • [Host] Fixed indoor enemies being unable to spawn in groups.
    • [Host] Fixed butler knife and metal ordered items not attracting lightning until the next round.
    • [Host] Fixed the hoarder bug not dropping the held item if it's killed too quickly.
    • [Client] Fixed the death sound of Baboon Hawks, Hoarder Bugs & Nutcrackers not working.
    • [Client] Fixed the old bird missiles getting stuck if the owning old bird is destroyed by an earth leviathan.
    • [Client] Fixed old birds being desynced on clients after the first flight.
    • [Client] Fixed old bird blowtorch particles not working after the first kill.
  • Spike Trap Fixes

    • [Host] Fixed interval spike trap entrance safety period activating when exiting the facility instead of when entering.
    • [Host] Fixed interval spike trap entrance safety period not preventing death if the trap slams at the exact same time that you enter.
    • [Client] Fixed player detection spike trap entrance safety period not preventing death if the trap slams at the exact same time that you enter.
    • [Client] Fixed spike traps having no indication when disabled via the terminal (they now play the landmine deactivate sound and have the light emissive disabled).

Configuration

The mod has some configuration options including:

  • Toggle for the terminal scan changes to allow compatibility with other mods.
  • Toggle for the spike trap terminal activate/deactivate sounds.
  • Toggle to decide whether the PTT speaking indicator shows for voice activity.

Support

You can get support in any the following places:

Compatibility

  • Supported Game Versions:
    • v55+
  • Works Well With:
    • ButteryFixes - Fixes several miscellaneous gameplay issues.
    • EnemySoundFixes - Fixes several issues with missing sound effects, or SFX playing when they shouldn't.
    • MeleeFixes - Fixes several gamebreaking bugs with shovels and knives.
  • Not Compatible With:
    • Symbiosis
      • This mod does the same thing as the "ItemDeathDrop" config option so I would suggest disabling that option in the Symbiosis config to prevent any issues.

CHANGELOG

1.2.1

  • Removed fixes for issues that no longer exist in v64:
    • Made the fix for the masked enemy being unable to enter/exit the facility only apply to v60-v62
    • Removed the fix for the level ambience not being set
    • Removed the fix for other players reloading a shotgun making the item you have in the same hotbar slot that they had their ammo in invisible
  • Improved the existing fixes of stormy weather
  • Added an additional fix to ensure stormy weather doesn't break when an item is destroyed
  • Made toggling the prop shadow config option mid-game (using a mod such as LethalConfig) update the shadow for existing props

1.2.0

  • Fixed the masked enemy being unable to enter/exit the facility on all interiors except the mineshaft

1.1.9

  • Changed README to have supported version at v60+

1.1.8

  • Corrected version check for public beta branch

1.1.7

  • [Client] Fixed old bird blowtorch particles not working after the first kill. @ButteryStancakes
  • [Client] Fixed the current vehicle passenger being set to null on the local client.
  • [Client] Fixed the vehicle steering wheel visually desyncing from the actual steering angle.
  • [Client] Fixed getting stuck in the vehicle drivers seat when getting in at the same time as someone else.

1.1.6

  • Removed a bunch of fixes that are fixed in v56.

1.1.5

  • This version should still be compatible with v50!
  • Added a config option to enable prop shadows (which are disabled by default to help with performance).
  • [Client] Fixed the terminal scan command not using the scrapValueMultiplier for the approximate calculation.
  • [Host] Fixed indoor enemies being unable to spawn in groups (the barber is supposed to spawn two at once). @ButteryStancakes
  • [v55] Removed the forest giant insta-kill fix since it was fixed in vanilla.
  • [v55] Removed the fix for the shotgun having increased damage for clients (fixed in vanilla).
  • [v55] [Client] Fixed the hotbar breaking when grabbing an object from the shelves of the Company Cruiser whilst having an item in the currently selected slot.

1.1.4

  • Fixed button to join a LAN lobby not being aligned properly.

1.1.3

  • [Client] Fixed other players reloading a shotgun making the item you have in the same hotbar slot that they had their ammo in invisible.

1.1.2

  • [Host] Fixed stormy weather only working for the first stormy day of each session if items are left outside. @digger1213
  • [Client] Fixed the main menu buttons not being aligned properly.
  • [Client] Fixed old birds being desynced on clients after the first flight. @digger1213
  • [Client] Fixed nutcrackers not moving whilst aiming for clients. @digger1213

1.1.1

  • Added a config option to decide whether the PTT speaking indicator shows for voice activity.
  • Fixed the name above your head in LAN not including the player id.

1.1.0

  • [Host] Fixed the host's rank not syncing to clients on initial join.
  • [Client] Removed shadows from the fancy lamp & apparatus to improve performance.
    • The same as NoPropShadows but without the requirement of having to re-join the lobby for the shadows to be removed from newly spawned props.
  • [Client] Made PTT speaking indicator only visible when speaking.
  • [Client] Made PTT speaking indicator show for voice activity too.

1.0.9

  • Fixed a bug caused by v1.0.6 which resulted in clients being immune to shotgun damage.
  • Added a popup when entering the main menu whilst on the public beta branch to inform people that they are on an outdated version of v50.

1.0.8

  • Fixed the old bird being unable to move after successfully grabbing a player.

1.0.7

  • Fixed enemies being able to be assigned to vents that were already occupied during the same hour.

1.0.6

  • Fixed the shotgun having increased damage for clients.
  • Fixed the death sound of Baboon Hawks, Hoarder Bugs & Nutcrackers not working.
  • Fixed the old bird missiles getting stuck if the owning old bird is destroyed by an earth leviathan.

1.0.5

  • Fixed exception if the map has a null outside object.
  • Added a config option to choose the Dissonance (Voice Chat) log level.
  • Added a config option to choose the NetworkManager (RPC) log level.

1.0.4

  • Fixed nearby activity constantly flashing between "Near activity detected" & "Enter: [LMB]" when there is an enemy near the door.

1.0.3

  • Changed dissonance log levels.
  • Fixed negative weight speed bug.
  • Fixed clients seeing the default disconnect message when kicked instead of a kick message.
  • Fixed EntranceTeleport error spam when a naturally spawned masked enemy is despawned whilst using ModelReplacementAPI.
  • Added a config option (disabled by default) to enable the spike trap safety period when inverse teleporting.

1.0.2

  • Added extra spike trap fix to make the entrance safety period also apply if the trap is already mid-slamming.

1.0.1

  • Fixed dead enemies being included on the entrance nearby activity check.
  • Added some additional configuration options.

1.0.0

  • Initial Release