Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of SillyScrap v0.5.1
SillyScrap.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using Newtonsoft.Json; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SillyScrap")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SillyScrap")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7003e003-9638-4c88-9828-d8c60a039d18")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace SillyScrap; [BepInPlugin("DeziorsSillyScrap", "SillyScrap", "0.5.0")] public class SillyScraps : BaseUnityPlugin { public class Config { public List<string> item { get; set; } public List<int> weight { get; set; } public List<int> minValue { get; set; } public List<int> maxValue { get; set; } } private bool debug = false; private const string modGUID = "DeziorsSillyScrap"; private const string modName = "SillyScrap"; private const string modVersion = "0.5.0"; private static SillyScraps instance; private void Awake() { string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "config.json"); string text = File.ReadAllText(path); Config config = JsonConvert.DeserializeObject<Config>(text); instance = this; string[] array = new string[7] { "Assets/sillyScrap/divingBell/DivingBell.asset", "Assets/sillyScrap/Bodypillow/BodyPillowItem.asset", "Assets/sillyScrap/WingedHorseSpinningtop/WingedHorseSpinningTopItem.asset", "Assets/sillyScrap/ThaHando/ZaHAndoItem.asset", "Assets/sillyScrap/Mogussuit/MogussuitItem.asset", "Assets/sillyScrap/Dumbbell/DumbbellItem.asset", "Assets/sillyScrap/Inline3/inline3item.asset" }; for (int i = 0; i < config.item.Count; i++) { string text2 = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), config.item[i]); AssetBundle val = AssetBundle.LoadFromFile(text2); Item val2 = val.LoadAsset<Item>(array[i]); val2.minValue = config.minValue[i] * 100 / 40; val2.maxValue = config.maxValue[i] * 100 / 40; val2.isScrap = true; Items.RegisterScrap(val2, config.weight[i], (LevelTypes)(-1)); Utilities.FixMixerGroups(val2.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); if (debug) { TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>(); val3.clearPreviousText = true; val3.displayText = "This is for developent\n\n"; Items.RegisterShopItem(val2, (TerminalNode)null, (TerminalNode)null, val3, 1); } ((BaseUnityPlugin)this).Logger.LogInfo((object)("Loaded Item SillyScrap " + config.item[i])); } } }