Lethal Company
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Latest version
1.3.1
Last Updated
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2.6K
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357KB
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Deprecated

Required mods (203)

This package requires the following packages to work.
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.1
Adds a cooldown to messages that are logged every frame
Version:1.6.0
Reduces stuttering during level loading
Version:0.1.16
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
Toolkit for making enemy skins in the unity editor
Version:1.3.1
Compatibility mod for custom enemy skins.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
A standalone version of an enemy from Harvest Moons.
Version:1.1.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plugin configuration manager for BepInEx
Version:18.1.1
Unity graphics settings plugin for BepInEx
Version:1.3.1
flashlights get dimmer as the battery gets low
Version:1.0.1
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Adds several ghost enemies to the game.
Version:1.3.18
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
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