Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
[350+ Sounds! 50+ Songs!] Replaces most sounds with ones from Undertale & Deltarune in a way that tries to be faithful to UT/DR & Lethal Company. Highly Configurable. Supports LethalCasino.