dinosmodpackreturn
my comebackRequired mods (182)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.16
Crouch Jump, Health/Sprint in the HUD, better sprint movement.
Version:1.0.4
Adds creepy Fear ambience to the facility/eclipsed moons and Interstellar escape music when the ship is preparing to leave. Also added more unsettling ambience when the apparatus is taken and the power goes out.
Version:1.1.9
Reworks the Nutcracker by making it a lot harder. But the gun is a lot more valuable.
Version:1.0.0
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.1
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.2.1
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.1
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.4
Adds the SCP foundation as a potential dungeon to explore.
Version:4.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
