
You are viewing a potentially older version of this package. View Latest Version
dinosmodpackreturn
my comebackRequired mods (97)
This package requires the following packages to work.Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.16
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.1
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.2.1
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.1
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.4
Adds the SCP foundation as a potential dungeon to explore.
Version:4.1.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds an additional suit similar to the tan suits in the game's announcement teaser.
Version:2.0.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0