CHANGELOG

Version 1.6.0

  • Ducks can now use fire exits (thanks to TerabyteTim).
  • Changed distance calculation to players:
    • The duck will follow player through entrances.
  • Ducks can be killed, grabbed and sold now.
  • New configuration options.

Version 1.5.0

  • The duck can now grab dead players.
  • Fixed an issue with PushCompany.
  • Fixed invisible items when using CullFactory.

Version 1.4.0

  • When the boombox is playing, the duck starts dancing.
  • The duck can open doors. Can be switched on/off in the config.
    • If the duck is holding a key, it can open closed doors.
  • Conflicts with CullFactory have been fixed.
  • Textures are synchronous.

Version 1.3.0

  • New settings in config. The following settings can be made:
    • Can the duck use items it is holding?
    • Is the duck able to grab beehives?
    • Is the duck able to grab two handed items?
    • Probability of different textures
  • There are now multiple textures that are randomly assigned
    • Maybe you will get a rare golden duck
  • The duck ignores apparatus now
  • Some changes in the ai
    • If you interact with the duck, it will follow you (the duck will follow you into the factory even if other players are still outside)
  • Several fixes

Version 1.2.0

  • There is now a config file in BepInEx/config/. The following settings can be made:
    • The maximum number of ducks (if you buy more ducks than you can have you will still lose your money without getting more ducks)
    • Price of ducks
    • How many items a duck can carry
    • The ducks speed
    • Is it hittable by players? (it can die if true)
    • Health points (irrelevant if hittable set to false)
    • Logging into terminal (false by default)
  • There are two different types of duck you can buy now
  • Several fixes

Version 1.1.0

  • The duck's speed now depends on player's speed.
  • If the duck is too far away, it can now run to get to the player faster.
  • You can now let the duck drop its item. Just Get close to the duck and hold down the [E] key.
  • Some new animations just for fun.