using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[102]
{
0, 0, 0, 1, 0, 0, 0, 94, 92, 65,
115, 115, 101, 116, 115, 92, 68, 105, 115, 116,
105, 110, 99, 116, 69, 110, 101, 109, 121, 86,
97, 114, 105, 101, 116, 121, 83, 116, 97, 103,
105, 110, 103, 92, 112, 108, 117, 103, 105, 110,
115, 92, 68, 105, 115, 116, 105, 110, 99, 116,
69, 110, 101, 109, 121, 86, 97, 114, 105, 101,
116, 121, 92, 68, 105, 115, 116, 105, 110, 99,
116, 69, 110, 101, 109, 121, 86, 97, 114, 105,
101, 116, 121, 80, 108, 117, 103, 105, 110, 46,
99, 115
};
result.TypesData = new byte[80]
{
0, 0, 0, 0, 75, 68, 105, 115, 116, 105,
110, 99, 116, 66, 108, 97, 122, 101, 46, 76,
101, 116, 104, 97, 108, 67, 111, 109, 112, 97,
110, 121, 46, 68, 105, 115, 116, 105, 110, 99,
116, 69, 110, 101, 109, 121, 86, 97, 114, 105,
101, 116, 121, 124, 68, 105, 115, 116, 105, 110,
99, 116, 69, 110, 101, 109, 121, 86, 97, 114,
105, 101, 116, 121, 80, 108, 117, 103, 105, 110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace DistinctBlaze.LethalCompany.DistinctEnemyVariety;
[BepInPlugin("DistinctBlaze.DistinctEnemyVariety", "DistinctEnemyVariety", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class DistinctEnemyVarietyPlugin : BaseUnityPlugin
{
public const string modGUID = "DistinctBlaze.DistinctEnemyVariety";
public const string modName = "DistinctEnemyVariety";
public const string modVersion = "1.0.0";
private void Awake()
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
//IL_0160: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
//IL_01d1: Unknown result type (might be due to invalid IL or missing references)
//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
//IL_020c: Unknown result type (might be due to invalid IL or missing references)
//IL_0211: Unknown result type (might be due to invalid IL or missing references)
//IL_0220: Unknown result type (might be due to invalid IL or missing references)
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/DistinctBlaze_DistinctEnemyVariety_SkinAssets"));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<CoilheadSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Coilhead/CoilheadSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("77 Volition", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Ghost Girl/GhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("77 Volition", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<HygrodereSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Hygrodere/CaveSlimeTex.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("16 Attenuation", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Old Bird/OldBirdSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("16 Attenuation", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterNestSkin((NestSkin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Old Bird/OldBirdSkin.asset"));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<SnareFleaSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Snare Flea/SnareFleaSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("16 Attenuation", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Tulip Snake/TulipSnakeSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("77 Volition", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Tulip Snake/TulipSnakeSkin 1.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("77 Volition", 1f)
}, 0f, 0f));
EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Tulip Snake/TulipSnakeSkin 2.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1]
{
new DefaultSkinConfigEntry("77 Volition", 1f)
}, 0f, 0f));
}
}