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Decompiled source of DistinctEnemyVariety v1.1.3
plugins/DistinctEnemyVariety/DistinctEnemyVariety.dll
Decompiled a year agousing System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using AntlerShed.EnemySkinKit.Vanilla; using AntlerShed.SkinRegistry; using BepInEx; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] [CompilerGenerated] [EditorBrowsable(EditorBrowsableState.Never)] [GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)] internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1 { private struct MonoScriptData { public byte[] FilePathsData; public byte[] TypesData; public int TotalTypes; public int TotalFiles; public bool IsEditorOnly; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static MonoScriptData Get() { MonoScriptData result = default(MonoScriptData); result.FilePathsData = new byte[102] { 0, 0, 0, 1, 0, 0, 0, 94, 92, 65, 115, 115, 101, 116, 115, 92, 68, 105, 115, 116, 105, 110, 99, 116, 69, 110, 101, 109, 121, 86, 97, 114, 105, 101, 116, 121, 83, 116, 97, 103, 105, 110, 103, 92, 112, 108, 117, 103, 105, 110, 115, 92, 68, 105, 115, 116, 105, 110, 99, 116, 69, 110, 101, 109, 121, 86, 97, 114, 105, 101, 116, 121, 92, 68, 105, 115, 116, 105, 110, 99, 116, 69, 110, 101, 109, 121, 86, 97, 114, 105, 101, 116, 121, 80, 108, 117, 103, 105, 110, 46, 99, 115 }; result.TypesData = new byte[80] { 0, 0, 0, 0, 75, 68, 105, 115, 116, 105, 110, 99, 116, 66, 108, 97, 122, 101, 46, 76, 101, 116, 104, 97, 108, 67, 111, 109, 112, 97, 110, 121, 46, 68, 105, 115, 116, 105, 110, 99, 116, 69, 110, 101, 109, 121, 86, 97, 114, 105, 101, 116, 121, 124, 68, 105, 115, 116, 105, 110, 99, 116, 69, 110, 101, 109, 121, 86, 97, 114, 105, 101, 116, 121, 80, 108, 117, 103, 105, 110 }; result.TotalFiles = 1; result.TotalTypes = 1; result.IsEditorOnly = false; return result; } } namespace DistinctBlaze.LethalCompany.DistinctEnemyVariety; [BepInPlugin("DistinctBlaze.DistinctEnemyVariety", "DistinctEnemyVariety", "1.1.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class DistinctEnemyVarietyPlugin : BaseUnityPlugin { public const string modGUID = "DistinctBlaze.DistinctEnemyVariety"; public const string modName = "DistinctEnemyVariety"; public const string modVersion = "1.1.2"; private void Awake() { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02d1: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) //IL_030c: Unknown result type (might be due to invalid IL or missing references) //IL_0311: Unknown result type (might be due to invalid IL or missing references) //IL_0320: Unknown result type (might be due to invalid IL or missing references) //IL_034c: Unknown result type (might be due to invalid IL or missing references) //IL_0351: Unknown result type (might be due to invalid IL or missing references) //IL_0360: Unknown result type (might be due to invalid IL or missing references) AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/DistinctBlaze_DistinctEnemyVariety_SkinAssets")); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<CoilheadSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Coilhead/CoilheadSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("77 Volition", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<GhostGirlSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Ghost Girl/GhostGirlSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("77 Volition", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<HygrodereSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Hygrodere/CaveSlimeTex.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("16 Attenuation", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Old Bird/OldBirdSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("16 Attenuation", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterNestSkin((NestSkin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Old Bird/OldBirdSkin.asset")); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<SnareFleaSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Snare Flea/SnareFleaSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("16 Attenuation", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Tulip Snake/TulipSnakeSkin.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("77 Volition", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Tulip Snake/TulipSnakeSkin 1.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("77 Volition", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<TulipSnakeSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Tulip Snake/TulipSnakeSkin 2.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("77 Volition", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<EyelessDogSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Eyeless Dog/Corrupted.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("24 Detritus", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<EyelessDogSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Eyeless Dog/Shepard.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("98 Retinue", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<HoarderBugSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Hoarder Bug/Crystalized.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("24 Detritus", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<NutcrackerSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Nutcracker/Prototype.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("24 Detritus", 1f) }, 0f, 0f)); EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Old Bird/GraffitiRelicD.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[1] { new DefaultSkinConfigEntry("24 Detritus", 0.1f) }, 0f, 0f)); EnemySkinRegistry.RegisterNestSkin((NestSkin)(object)val.LoadAsset<OldBirdSkin>("Assets/Work/DistinctEnemyVariety/Enemies/Old Bird/GraffitiRelicD.asset")); } }