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Decompiled source of NoHorn v1.0.0
NoHorn.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using NoHorn.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("NoHorn")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NoHorn")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a6594b43-ca2b-491c-b3dd-9ee881542a75")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace NoHorn { [BepInPlugin("Poseidon.NoHorn", "No Loud Horn", "1.0.0")] public class NoHornBase : BaseUnityPlugin { private const string modGUID = "Poseidon.NoHorn"; private const string modName = "No Loud Horn"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Poseidon.NoHorn"); private static NoHornBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Poseidon.NoHorn"); mls.LogInfo((object)"The No Horn mod is online"); harmony.PatchAll(typeof(NoHornBase)); harmony.PatchAll(typeof(ShipAlarmCordPatch)); } } } namespace NoHorn.Patches { [HarmonyPatch(typeof(ShipAlarmCord))] internal class ShipAlarmCordPatch { private static Random random = new Random(); [HarmonyPatch("Update")] [HarmonyPrefix] private static void hornCheckPatch(ref bool ___localClientHoldingCord) { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (___localClientHoldingCord && random.Next(0, 1000) == 2) { PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; localPlayerController.DamagePlayer(100, true, true, (CauseOfDeath)0, 0, false, default(Vector3)); } } } }