using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Rinhello.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Rinhello")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Rinhello")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("def868ab-fc9c-4d95-9bd4-6d8f5df6119a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Rinhello
{
[BepInPlugin("Draxiel.Rinhellomod", "Rinon Hello mod", "1.0.0")]
public class RinhelloBase : BaseUnityPlugin
{
private const string modGUID = "Draxiel.Rinhellomod";
private const string modName = "Rinon Hello mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Draxiel.Rinhellomod");
private static RinhelloBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Draxiel.Rinhellomod");
mls.LogInfo((object)"The Rinhello mod has awoken");
harmony.PatchAll(typeof(ChitterSFXPatch));
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("Rinhello.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "rinonhello");
if ((Object)(object)Bundle != (Object)null)
{
mls.LogInfo((object)"Successfully loaded asset bundle");
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle");
}
}
}
}
namespace Rinhello.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class ChitterSFXPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(HoarderBugAI __instance)
{
__instance.chitterSFX = RinhelloBase.SoundFX.ToArray();
}
}
}