Tentacle from Unreal

Mod that adds an enemy based on Unreal's tentacles. It contains custom animations and AI.

Behaviour
- Spawns in the interiors of the moons in dispersed packs of 3.
- Once spawned it sticks to a ceiling or floor and shoots any players that get too close.
- Can be stunned when dealt damage.

Credits
- DreWulff (me!): Animating and coding.
- Legend Entertainment, Epic Games, Digital Extremes for the original concept and base assets of the creature.
- Based off of ExampleEnemy from @Hamunii.
- Thanks for helping in the Lethal Company Modding Discord server too.
- Thanks to @XuXiaolan for his tutorial on making a custom enemy.
- Thanks to @Evaisa for LethalLib of course.
- Inspired by @DemonMae's mods based on Unreal and UT99.
Future projects
- More Unreal:
- Original creatures, both hostile and passive.
- Maybe more stuff inspired/based on some of my favourite games, like: