SCDucock
This mod adds 2 custom moons based on the ruins of a university.
Date uploaded | 2 weeks ago |
Version | 1.1.4 |
Download link | Dreamer_Prime-SCDucock-1.1.4.zip |
Downloads | 532 |
Dependency string | Dreamer_Prime-SCDucock-1.1.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0README
This mod adds 2 custom moons based on the ruins of a university. Ducock and Prime, costing 150 and 700.
COMPATIBLE WITH V62
Interiors Factory 33.3% Mansion 33.3% Mineshaft 33.3%
Loot Ducock 300 Min 2500 Max
Prime 600 Min 4500 Max
SC Ducock
S+ -POPULATION: Abandoned -CONDITIONS: A young terraformed moon -FAUNA: Unknow -HISTORY: University ruins
SC Ducock PRIME
SS+
-POPULATION: EXTERMINATED -CONDITIONS: INFINITE STORMY -FAUNA: UNUSUAL AUTOMATIC ACTIVITY HAS BEEN DETECTED! THE MOON HAS BECOME MORE DANGEROUS
The awakening of the Old Birds was a technology that corrupted many planets and moons, SC Ducock was the moon where the rate of fire of these mechs was tested, it is said that two large versions of the Old Birds were launched, which They call themselves... PRIME and TRON
Gameplay
Installation
- Install BepInEx into your game.
- Download LethalLib and drop it into "Lethal Company\BepInEx\plugins"
- Download HookGenPatcher and unpack it into "Lethal Company\BepInEx"
- Download LethalLevelLoader and drop it into "Lethal Company\BepInEx\plugins"
- Download this mod and move all files to "Lethal Company\BepInEx\plugins\Ducock".
--Credits--
inspired by the moon by MrUnrealTeam (MAOY School) This moon is made as a satirical tribute to Duoc UC San Carlos de Apoquindo
- IAmBatby for "LethalLevelLoader".
- Evaisa for "LethalLib" and UnityTemplateProject.
- AudioKnight for video tutorial and update for v60 about LLL, LC-Patcher and Unity .
CHANGELOG
-
1.1.4
- Fixed Ducock lighting issues (transition daytime and night) solved
- Stormy weather was superimposed on Prime
- Increased loot: - Ducock: 1500(Max looting) to 2500 - 25 to 30 max objects - Prime: 2500(Max looting) to 4500 - 45 to 60 max objects
- Size dungeon Prime decreased: x5.5 to x5.3
-
1.1.3
- Detected an issue that prevented light from changing over time in Ducock
-
1.1.2
- Major performance issues fixed!
- Compatibility with V62
- Added chance of Mineshaft interior and Maneater
- Max enemy power count Outside Ducock increased from 35 to 45
- Max enemy power count Outside Prime 40 to 50
- Power count inside 37 (Both)
- Dungeon size multiplier increased from x2 to x5 (Prime x5.5)
- Adjustments to turret, mine and loot generation on both planets
- Some emergency doors were removed (11 -> 7)
- Fixed some animations of the giant Old Birds on the Prime map
- Some adjustments to fog and lighting Ducock/Prime
- Due to the LC-Patcher and Lethal Assets update, assets for both maps have been removed and some changes have been made.
- Many minor cosmetic and performance fixes
-
1.0.0
- New moons: SC Ducock - SC Ducock Prime