using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Coins")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds coins scrap item")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")]
[assembly: AssemblyProduct("Coins")]
[assembly: AssemblyTitle("Coins")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DumbScrap
{
[BepInPlugin("DumbBitch.Coins", "Coins Scrap", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "DumbBitch.Coins";
private const string modName = "Coins Scrap";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("DumbBitch.Coins");
public static AssetBundle CoinAssets;
public static AssetBundle KirbAssets;
public static AssetBundle CDogAssets;
private void Awake()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
CoinAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "coins"));
KirbAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "kirb"));
CDogAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "pochita"));
if ((Object)(object)CoinAssets == (Object)null || (Object)(object)KirbAssets == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
return;
}
int num = 30;
int num2 = 2000;
Item val = CoinAssets.LoadAsset<Item>("assets/coins.asset");
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load Coin asset!");
return;
}
Item val2 = KirbAssets.LoadAsset<Item>("assets/kirby.asset");
if ((Object)(object)val2 == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load Kirb asset!");
return;
}
Item val3 = CDogAssets.LoadAsset<Item>("assets/chainsawdog.asset");
if ((Object)(object)val3 == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load ChainsawDog asset!");
return;
}
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterScrap(val, num, (LevelTypes)(-1));
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Items.RegisterScrap(val2, num, (LevelTypes)(-1));
NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
Items.RegisterScrap(val3, num, (LevelTypes)(-1));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DumbScrap is loaded!");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "Coins";
public const string PLUGIN_NAME = "Coins";
public const string PLUGIN_VERSION = "1.0.0";
}
}