Decompiled source of DumbScrap v1.0.3

BepInEx/Plugins/DumbScrap/Coins.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Coins")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds coins scrap item")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")]
[assembly: AssemblyProduct("Coins")]
[assembly: AssemblyTitle("Coins")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DumbScrap
{
	[BepInPlugin("DumbBitch.Coins", "Coins Scrap", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "DumbBitch.Coins";

		private const string modName = "Coins Scrap";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("DumbBitch.Coins");

		public static AssetBundle CoinAssets;

		public static AssetBundle KirbAssets;

		public static AssetBundle CDogAssets;

		private void Awake()
		{
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			CoinAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "coins"));
			KirbAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "kirb"));
			CDogAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "pochita"));
			if ((Object)(object)CoinAssets == (Object)null || (Object)(object)KirbAssets == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets.");
				return;
			}
			int num = 30;
			int num2 = 2000;
			Item val = CoinAssets.LoadAsset<Item>("assets/coins.asset");
			if ((Object)(object)val == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load Coin asset!");
				return;
			}
			Item val2 = KirbAssets.LoadAsset<Item>("assets/kirby.asset");
			if ((Object)(object)val2 == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load Kirb asset!");
				return;
			}
			Item val3 = CDogAssets.LoadAsset<Item>("assets/chainsawdog.asset");
			if ((Object)(object)val3 == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load ChainsawDog asset!");
				return;
			}
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			Items.RegisterScrap(val, num, (LevelTypes)(-1));
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Items.RegisterScrap(val2, num, (LevelTypes)(-1));
			NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab);
			Items.RegisterScrap(val3, num, (LevelTypes)(-1));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DumbScrap is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "Coins";

		public const string PLUGIN_NAME = "Coins";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}