Decompiled source of OxygenDisplay v1.0.0

OxygenDisplay.dll

Decompiled 21 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("OxygenDisplay")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OxygenDisplay")]
[assembly: AssemblyTitle("OxygenDisplay")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OxygenDisplay
{
	[BepInPlugin("OxygenDisplay", "Oxygen Display", "1.0.0")]
	public class OxygenDisplay : BaseUnityPlugin
	{
		public const string PluginName = "Oxygen Display";

		public const string PluginVersion = "1.0.0";

		public const string PluginGUID = "OxygenDisplay";

		public static OxygenDisplay? Instance;

		public static ManualLogSource? Logger;

		public static Harmony? harmony;

		private ConfigEntry<bool>? showOnlyInWater;

		private ConfigEntry<bool>? showLowOxygen;

		public bool ShowOnlyInWater;

		public bool ShowLowOxygen;

		public void Awake()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			harmony = new Harmony("OxygenDisplay");
			harmony.PatchAll(Assembly.GetExecutingAssembly());
			showOnlyInWater = ((BaseUnityPlugin)this).Config.Bind<bool>("Oxygen Display", "Show Only In Water", false, "Only shows the oxygen meter while in water");
			showLowOxygen = ((BaseUnityPlugin)this).Config.Bind<bool>("Oxygen Display", "Show Low Oxygen", true, "Changes the oxygen meter to blue when oxygen is low");
			ShowOnlyInWater = showOnlyInWater.Value;
			ShowLowOxygen = showLowOxygen.Value;
			showOnlyInWater.SettingChanged += delegate
			{
				ShowOnlyInWater = showOnlyInWater.Value;
			};
			showLowOxygen.SettingChanged += delegate
			{
				ShowLowOxygen = showLowOxygen.Value;
			};
			Logger.LogInfo((object)"Oxygen Display 1.0.0 is loaded!");
		}
	}
}
namespace OxygenDisplay.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	public class StartOfRoundPatches
	{
		public static GameObject? OxygenMeterObject;

		public static Image? OxygenMeterImage;

		[HarmonyPatch("LateUpdate")]
		[HarmonyPostfix]
		public static void LateUpdatePostfix(StartOfRound __instance)
		{
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance == (Object)null)
			{
				return;
			}
			PlayerControllerB val = GameNetworkManager.Instance?.localPlayerController;
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			if ((Object)(object)OxygenMeterObject == (Object)null)
			{
				GameObject gameObject = ((Component)val.sprintMeterUI).gameObject;
				OxygenMeterObject = Object.Instantiate<GameObject>(gameObject, gameObject.transform.parent);
				((Object)OxygenMeterObject).name = "OxygenMeter";
				OxygenMeterImage = OxygenMeterObject.GetComponentInChildren<Image>(true);
				RectTransform component = gameObject.GetComponent<RectTransform>();
				RectTransform component2 = OxygenMeterObject.GetComponent<RectTransform>();
				((Transform)component2).SetSiblingIndex(((Transform)component).GetSiblingIndex() + 1);
				component2.anchoredPosition = new Vector2(component.anchoredPosition.x + 3f, component.anchoredPosition.y - 4f);
				((Transform)component2).localScale = ((Transform)component).localScale * 1.2f;
			}
			else if (!((Object)(object)OxygenMeterImage == (Object)null))
			{
				float num = Mathf.Clamp01(__instance.drowningTimer);
				Image? oxygenMeterImage = OxygenMeterImage;
				OxygenDisplay? instance = OxygenDisplay.Instance;
				((Graphic)oxygenMeterImage).color = ((instance != null && instance.ShowLowOxygen) ? Color.Lerp(Color.white, new Color(0f, 0.384f, 1f), 1f - Mathf.Clamp01(num / 0.3f)) : Color.white);
				OxygenMeterImage.fillAmount = Mathf.Lerp(0.2976f, 0.9101f, num);
				OxygenDisplay? instance2 = OxygenDisplay.Instance;
				if (instance2 != null && instance2.ShowOnlyInWater)
				{
					OxygenMeterObject.SetActive(HUDManager.Instance?.setUnderwaterFilter ?? false);
				}
				else
				{
					OxygenMeterObject.SetActive(true);
				}
			}
		}
	}
}