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Decompiled source of OxygenDisplay v1.0.0
OxygenDisplay.dll
Decompiled 5 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("OxygenDisplay")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("OxygenDisplay")] [assembly: AssemblyTitle("OxygenDisplay")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OxygenDisplay { [BepInPlugin("OxygenDisplay", "Oxygen Display", "1.0.0")] public class OxygenDisplay : BaseUnityPlugin { public const string PluginName = "Oxygen Display"; public const string PluginVersion = "1.0.0"; public const string PluginGUID = "OxygenDisplay"; public static OxygenDisplay? Instance; public static ManualLogSource? Logger; public static Harmony? harmony; private ConfigEntry<bool>? showOnlyInWater; private ConfigEntry<bool>? showLowOxygen; public bool ShowOnlyInWater; public bool ShowLowOxygen; public void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown Instance = this; Logger = ((BaseUnityPlugin)this).Logger; harmony = new Harmony("OxygenDisplay"); harmony.PatchAll(Assembly.GetExecutingAssembly()); showOnlyInWater = ((BaseUnityPlugin)this).Config.Bind<bool>("Oxygen Display", "Show Only In Water", false, "Only shows the oxygen meter while in water"); showLowOxygen = ((BaseUnityPlugin)this).Config.Bind<bool>("Oxygen Display", "Show Low Oxygen", true, "Changes the oxygen meter to blue when oxygen is low"); ShowOnlyInWater = showOnlyInWater.Value; ShowLowOxygen = showLowOxygen.Value; showOnlyInWater.SettingChanged += delegate { ShowOnlyInWater = showOnlyInWater.Value; }; showLowOxygen.SettingChanged += delegate { ShowLowOxygen = showLowOxygen.Value; }; Logger.LogInfo((object)"Oxygen Display 1.0.0 is loaded!"); } } } namespace OxygenDisplay.Patches { [HarmonyPatch(typeof(StartOfRound))] public class StartOfRoundPatches { public static GameObject? OxygenMeterObject; public static Image? OxygenMeterImage; [HarmonyPatch("LateUpdate")] [HarmonyPostfix] public static void LateUpdatePostfix(StartOfRound __instance) { //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance == (Object)null) { return; } PlayerControllerB val = GameNetworkManager.Instance?.localPlayerController; if ((Object)(object)val == (Object)null) { return; } if ((Object)(object)OxygenMeterObject == (Object)null) { GameObject gameObject = ((Component)val.sprintMeterUI).gameObject; OxygenMeterObject = Object.Instantiate<GameObject>(gameObject, gameObject.transform.parent); ((Object)OxygenMeterObject).name = "OxygenMeter"; OxygenMeterImage = OxygenMeterObject.GetComponentInChildren<Image>(true); RectTransform component = gameObject.GetComponent<RectTransform>(); RectTransform component2 = OxygenMeterObject.GetComponent<RectTransform>(); ((Transform)component2).SetSiblingIndex(((Transform)component).GetSiblingIndex() + 1); component2.anchoredPosition = new Vector2(component.anchoredPosition.x + 3f, component.anchoredPosition.y - 4f); ((Transform)component2).localScale = ((Transform)component).localScale * 1.2f; } else if (!((Object)(object)OxygenMeterImage == (Object)null)) { float num = Mathf.Clamp01(__instance.drowningTimer); Image? oxygenMeterImage = OxygenMeterImage; OxygenDisplay? instance = OxygenDisplay.Instance; ((Graphic)oxygenMeterImage).color = ((instance != null && instance.ShowLowOxygen) ? Color.Lerp(Color.white, new Color(0f, 0.384f, 1f), 1f - Mathf.Clamp01(num / 0.3f)) : Color.white); OxygenMeterImage.fillAmount = Mathf.Lerp(0.2976f, 0.9101f, num); OxygenDisplay? instance2 = OxygenDisplay.Instance; if (instance2 != null && instance2.ShowOnlyInWater) { OxygenMeterObject.SetActive(HUDManager.Instance?.setUnderwaterFilter ?? false); } else { OxygenMeterObject.SetActive(true); } } } } }