Easyidle's Quality Moons (2.0.0 Update!)
This modpack adds 18 new moons and 5 new interiors focused on being vanilla-feeling, high quality, and fitting stylistically with the base game. The moons are spread out across all price-ranges and have the interiors balanced across them in a sensible way.
I've added configs for the Office interior from LC Office. I'm waiting for a more stable version before adding it to the pack, but you can install it now if you'd like as I didn't find any issues in my testing. It'll be added officially very soon.
This modpack is intended to be used with TheMostLethalCompany, a popular high-quality modpack. It should be usable with most modpacks, but only TMLC has been tested. If you use this modpack with LethalExpansion, its features will be disabled to allow all the moons to function.
Feedback is appeciated! You can let me know what you think, and if you have any suggestions or issues, in the TMLC Discord Thread
Note: If you use MaskedEnemyOverhaul, you'll need to set "Use Vanilla Spawns" to true or several of these moons won't have the number of Masked that they should.
Moons & Price
- Aquatis - 0 (sfDesat) --- Tiny island in the ocean with a crashed navy ship and hatch entrance to an underground facility.
- E Gypt - 60 (KayNetsua) --- A hilly desert with a prominent pyramid and several entrances.
- Nostromo - 200 (Pareware) --- This space station was built by Company employees to hide their scrap before quota day.
- Infernis - 280 (Magic_Wesley) --- This moon has a rocky landscape, molten lava rivers, and a massive erupting volcano.
- Atlas Abyss - 300 (Zingar) --- Dark secrets, jagged terrain and carved stone above an abyss. Below the surface, the Masked Men have broken free.
- Celest - 350 (sfDesat) --- Large open field surrounded by trees, with three spread-out bunker entrances.
- Acidir - 650 (Magic_Wesley) --- A mysterious new moon set in a dark and deadly forest. Down the river a mansion looms.
- SecretLabs - 700 (Zingar) --- An abandoned facility built by the SCP Foundation.
- Auralis - 750 (AudioKnight) --- A frigid moon with a long trek through the forest and a treacherous fire exit path. The first post-Titan moon.
- Orion - 750 (sfDesat) --- A desert wasteland with an abandoned city and an ominous church.
- Etern - 750 (Magic_Wesley) --- A rocky canyon desert with a concrete facility and the threat of giants.
- Kast - 1000 (Ceelery) --- Small outpost facility above a canyon with dangerous enemies later in the day.
- Ganimedes - 1200 (Boniato) --- A facility in a deep valley with multiple fire exit routes
- Conviction - 1300 (zepsun) --- A dark frozen world of eternal night. Extreme danger.
Interiors & Source Mod
- Dungeon - Scoopy's Variety Mod (scoopy) --- Castle dungeon interior look, with spiral staircases and blue torch fire exits.
- Bunker - MoreInteriors (Major_And_Skiz) --- These bunkers originate from a World War and have long been abandoned.
- SCP Foundation - SCPFoundationDungeon (Badham_Mods) --- A facility designed to contain anomalous threats, built by the SCP Foundation.
- The Scarlet Devil Mansion - (Alice) --- A white sterile alternative to the default mansion, with many new rooms and a new enemy.
This modpack is stable but relatively early in development, so feedback is welcome and greatly appreciated! You can find me on the Lethal Company Modding discord and the TMLC discord with the username Easyidle123.
Credit
A huge thanks to sfDesat for their Explorations modpack where about half of these moons were found. Another thanks to IAmBatby for creating LethalLevelLoader making this interiors-across-moons kind of modpack even possible. Many moons in this pack are already on LLL or are switching over as of writing.
v2.0.0 [WORK IN PROGRESS]
Big update!
This update adds 4 new moons and the Sewer interior. The Office interior also has presets made, though you'll need to install it manually (I'm waiting for a more stable version). The Dungeon interior has been polished, there's texture updates to the Bunker interior, and lots of balance changes to match these. There's also several fixes and minor tweaks to a few interiors, and I've rebalanced some interiors across the board.
LethalConfig is included in this update to allow users to edit their Moon configs easier. You can disable this if you'd like.
I've tried to limit the size of ScarletDevilMansion, I'd appreciate feedback on the size / scope / if there's enough scrap
Dev changes
- Set Office to always appear. DISABLE THIS BEFORE RELEASE, IF YOU SEE THIS BE SURE TO DISABLE IN CONFIG AND REPORT ISSUE TO EASYIDLE123 ON DISCORD
Added GenericMoons v4.0.0
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Added Icebound: An easy tier planet with a frozen lake surrounded by mountains.
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Added Hydro: A mid to late tier forest Marsh-like planet. Fits around the two intermediate planets.
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Added Vertigo: A dry and desert like canyon that supposed to fit between hydro and rend. Costs 250 credits.
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Added Devastation: A hard moon made to fit right after titan. Worth 850 credits to go to and is an abandoned dusty mining moon.
Mod Updates
Updated MoreInteriors [1.2.1 -> 1.3.2]
- Updated lots of textures!
- Spraypaint now works
- Fixed incompatibility with BetterSprayPaint
- New entryway audio
- Known issue: apparatus occasionally desyncs
- Updated and randomized lighting
Updated Scoopy's Variety Mod [0.6.5 -> 1.1.0]
- Added Sewer interior
- Several fixes and tweaks to the release version of Sewer, read its full changelog for details
- Added a new tiles to the dungeon interior
- Added an apparatus-equivalent item and room to the dungeon interior, which will not turn off the lights
-Increased lighting in dungeon interior
- Dungeon Props now spawn randomly, to add variety to room layouts
- Dungeon doors no longer push the player so hard when opened
- Spray paint now works!
- Fire exits can no longer spawn inside the entry room of the dungeon
- Various other bug fixes/small improvements
Updated Ganimedes [1.7.0 -> 1.8.0]
- Added a new custom scrap
- Increased nutcracker spawn chance
Updated ScarletDevilMansion [1.1.8 -> 1.1.10]
- Added config options to tweak the scale, paths, value, and more of the Mansion. This will be used to limit the size and make scrap easier to find.
Updated SCPFoundation Dungeon [2.2.1 -> 2.3.1]
- Added json-based custom conversions for SCP 914
Balance Changes
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Added SCP Laboratory to Ganimedes and Titan
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Added Scarlet Devil Mansion rarely to Conviction
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Increased chance of Scarlet Devil Mansion on Acidir and Orion
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Increased chance of Dungeon on Egypt
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Increased chance of Bunker on Etern
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Increased chance of Dungeon on Orion
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Slightly reduced bunker chance on March, Aquatis, and Ganimedes
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Reduced Scarlet Devil Mansion chance on March, Egypt, and Auralis
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Reduced chance of Dungeon on Etern and Vow
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Reduced chance of Bunker on Rend, Dine, and Celest
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Removed Scarlet Devil Mansion from Offense
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Removed Dungeon from Aquatis and Etern
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Removed SCP Laboratory from Atlas Abyss
Added LC_Office v0.2.6 [Config only, manual install needed]
Adds a new interior called Office, including a working elevator. This mod is early in development, so please disable it and contact Easyidle123 on discord if there's issues.
- Apparatus disables elevator
- Elevator has apparatus slot to resume functioning
- The monster has been disabled as it has desync issues
Currently spawns on moons: Experimentation, Vow, March, Offense, Aquatis, Nostromo, Vertigo, Titan, Etern, Kast, Conviction. Also spawns extremely rarely on Secret Labs and Celest. Chance for normal moons is 10-20%, with a higher chance if there's no modded interiors. For exact weights, check the Wiki near the top of the page.
Licenses
Modpack icon based on "Astronomy, galaxy, planets icon" sourced from Iconfinder. Licensed under CC 3.0. Available at https://www.iconfinder.com/icons/3285303.