Decompiled source of ElowinyCompany v1.0.10

3DKaiserProject.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("3DKaiserProject")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("3DKaiserProject")]
[assembly: AssemblyTitle("3DKaiserProject")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ModelReplacement
{
	public class MRKAISERKATTAIL3D : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KaiserKattail3D";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.elowiny.ElowinyCompany", "KaiserKattail3D", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("Kattail3D", typeof(MRKAISERKATTAIL3D));
			Harmony val = new Harmony("com.elowiny.ElowinyCompany");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.elowiny.ElowinyCompany is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "KaiserKattail3D";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}

JetpackSafetyProtocol.dll

Decompiled 5 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("JetpackSafetyProtocol")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("JetpackSafetyProtocol")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e54827aa-9989-41ab-95e5-52e1eec3d12c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace JetpackSafetyProtocol;

[BepInPlugin("com.yourname.jetpacksafety", "Jetpack Safety Protocol", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	public static ConfigEntry<string> BannedUsersConfig;

	private void Awake()
	{
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Expected O, but got Unknown
		BannedUsersConfig = ((BaseUnityPlugin)this).Config.Bind<string>("Targeting", "BannedUsernames", "Elowiny,Jimmy,Coco", "A comma-separated list of usernames.");
		Harmony val = new Harmony("com.yourname.jetpacksafety");
		val.PatchAll(typeof(JetpackPatch));
	}
}
[HarmonyPatch(typeof(PlayerControllerB))]
public class JetpackPatch
{
	[HarmonyPatch("BeginGrabObject")]
	[HarmonyPostfix]
	public static void BeginGrabObjectPostfix(PlayerControllerB __instance, ref GrabbableObject ___currentlyGrabbingObject)
	{
		//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_00da: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)___currentlyGrabbingObject == (Object)null || !(___currentlyGrabbingObject is JetpackItem) || StartOfRound.Instance.inShipPhase)
		{
			return;
		}
		string value = Plugin.BannedUsersConfig.Value;
		string[] array = value.Split(new char[1] { ',' });
		bool flag = false;
		string[] array2 = array;
		foreach (string text in array2)
		{
			if (__instance.playerUsername == text.Trim())
			{
				flag = true;
				break;
			}
		}
		if (flag)
		{
			Landmine.SpawnExplosion(((Component)__instance).transform.position, true, 0f, 0f, 0, 0f, (GameObject)null, false);
			__instance.DamagePlayer(1000, true, true, (CauseOfDeath)3, 0, false, default(Vector3));
			___currentlyGrabbingObject = null;
			__instance.isGrabbingObjectAnimation = false;
		}
	}
}