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Decompiled source of GrindersMod v1.1.0
GrindersMod/GrindersMod.dll
Decompiled 2 years agousing System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GrindersMod.NetcodePatcher; using LethalCompanyTemplate.Extensions; using LethalCompanyTemplate.MonoBehaviour; using LethalLib.Modules; using Microsoft.CodeAnalysis; using Unity.Netcode; using Unity.Netcode.Components; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("GrindersMod")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A mod for some true grinders")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0")] [assembly: AssemblyProduct("GrindersMod")] [assembly: AssemblyTitle("GrindersMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalCompanyTemplate { [BepInPlugin("GrindersMod", "GrindersMod", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static AssetBundle GrinderAssets; internal static ManualLogSource logger = Logger.CreateLogSource("GrindersMod"); private List<Item> registeredItems = new List<Item>(); private void Awake() { logger.LogInfo((object)"Plugin loading..."); string? directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); logger.LogInfo((object)("Assembly location: " + Paths.PluginPath)); GrinderAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "modassets")); if ((Object)(object)GrinderAssets == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets."); return; } Item val = GrinderAssets.LoadAsset<Item>("Assets/Items/GrindersJukebox/GrindersJukebox.asset"); if ((Object)(object)val.spawnPrefab.GetComponent<NetworkTransform>() == (Object)null) { NetworkTransform obj = val.spawnPrefab.AddComponent<NetworkTransform>(); obj.SlerpPosition = false; obj.Interpolate = false; obj.SyncPositionX = false; obj.SyncPositionY = false; obj.SyncPositionZ = false; obj.SyncScaleX = false; obj.SyncScaleY = false; obj.SyncScaleZ = false; obj.UseHalfFloatPrecision = true; } JukeboxItem jukeboxItem = val.spawnPrefab.AddComponent<JukeboxItem>(); jukeboxItem.musicSource = val.spawnPrefab.GetComponent<AudioSource>(); AudioClip val2 = GrinderAssets.LoadAsset<AudioClip>("Assets/Items/GrindersJukebox/grinders.mp3"); if ((Object)(object)val2 == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load grinders song."); } ((GrabbableObject)jukeboxItem).grabbable = true; ((GrabbableObject)jukeboxItem).itemProperties = val; jukeboxItem.grindersSong = val2; Utilities.FixMixerGroups(val.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>(); val3.clearPreviousText = true; val3.displayText = "GRIND. GRIND. GRIND\n\n"; registeredItems.Add(val); Items.RegisterShopItem(val, (TerminalNode)null, (TerminalNode)null, val3, 30); logger.LogInfo((object)"Registered Grinder's jukebox"); logger.LogInfo((object)"Plugin loaded!"); try { foreach (Type loadableType in Assembly.GetExecutingAssembly().GetLoadableTypes()) { MethodInfo[] methods = loadableType.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } catch (Exception) { } } private void Start() { logger.LogInfo((object)"Plugin started!"); } private void Update() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) foreach (KeyValuePair<KeyboardShortcut, Action> keyboardShortcut in Utils.keyboardShortcuts) { KeyboardShortcut key = keyboardShortcut.Key; if (((KeyboardShortcut)(ref key)).IsDown()) { keyboardShortcut.Value(); } } } } internal class Utils { public static Dictionary<KeyboardShortcut, Action> keyboardShortcuts = new Dictionary<KeyboardShortcut, Action>(); public static void RegisterShortcut(KeyboardShortcut shortcut, Action action) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) Plugin.logger.LogInfo((object)$"Registering shortcut {((KeyboardShortcut)(ref shortcut)).MainKey}"); keyboardShortcuts.Add(shortcut, action); } public static GameObject LoadPrefab(GameObject prefab, Vector3 position) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) Plugin.logger.LogInfo((object)("Loading prefab " + ((Object)prefab).name)); GameObject obj = Object.Instantiate<GameObject>(prefab, position, Quaternion.identity); obj.GetComponent<NetworkObject>().Spawn(false); return obj; } } public static class PluginInfo { public const string PLUGIN_GUID = "GrindersMod"; public const string PLUGIN_NAME = "GrindersMod"; public const string PLUGIN_VERSION = "1.1.0"; } } namespace LethalCompanyTemplate.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { resourceMan = new ResourceManager("LethalCompanyTemplate.Properties.Resources", typeof(Resources).Assembly); } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal Resources() { } } } namespace LethalCompanyTemplate.MonoBehaviour { internal class JukeboxItem : PhysicsProp { public AudioSource musicSource; public AudioClip grindersSong; public NetworkVariable<bool> isPlayingMusic = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1); private ManualLogSource logger; private void Awake() { logger = Logger.CreateLogSource("GrindersMod"); musicSource = ((Component)this).GetComponent<AudioSource>(); if ((Object)(object)musicSource == (Object)null) { logger.LogError((object)"No audio source found"); } musicSource.clip = grindersSong; musicSource.loop = true; musicSource.Play(); musicSource.Pause(); } public override void EquipItem() { ((PhysicsProp)this).EquipItem(); ((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = true; logger.LogError((object)"Starting music"); } public override void ItemInteractLeftRight(bool right) { ((GrabbableObject)this).ItemInteractLeftRight(right); logger.LogInfo((object)"Interacting with item"); if (!right && ((NetworkBehaviour)this).IsOwner) { isPlayingMusic.Value = !isPlayingMusic.Value; } } public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); if (((NetworkBehaviour)this).IsOwner) { isPlayingMusic.Value = false; } logger.LogInfo((object)"Networkspawn"); } public override void Update() { ((GrabbableObject)this).Update(); if (isPlayingMusic.Value) { if (!musicSource.isPlaying) { musicSource.Play(); } musicSource.UnPause(); } else { musicSource.Pause(); } } protected override void __initializeVariables() { if (isPlayingMusic == null) { throw new Exception("JukeboxItem.isPlayingMusic cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)isPlayingMusic).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isPlayingMusic, "isPlayingMusic"); ((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isPlayingMusic); ((PhysicsProp)this).__initializeVariables(); } protected internal override string __getTypeName() { return "JukeboxItem"; } } } namespace LethalCompanyTemplate.Extensions { public static class AssemblyExtensions { public static IEnumerable<Type> GetLoadableTypes(this Assembly assembly) { try { return assembly.GetTypes(); } catch (ReflectionTypeLoadException ex) { return ex.Types.Where((Type t) => t != null); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace GrindersMod.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }