Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of QuietOldBirds v1.0.0
games.enchanted.QuietOldBirds.dll
Decompiled 4 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using QuietOldBirds.Config; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine")] [assembly: AssemblyCompany("games.enchanted.QuietOldBirds")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+7ec980955198c720915313620a29f9c96be3705e")] [assembly: AssemblyProduct("QuietOldBirds")] [assembly: AssemblyTitle("games.enchanted.QuietOldBirds")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace QuietOldBirds { [BepInPlugin("games.enchanted.QuietOldBirds", "QuietOldBirds", "1.0.0")] public class QuietOldBirds : BaseUnityPlugin { public static QuietOldBirds Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; ConfigManager.RegisterConfig(((BaseUnityPlugin)this).Config); Patch(); Logger.LogInfo((object)"games.enchanted.QuietOldBirds v1.0.0 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("games.enchanted.QuietOldBirds"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "games.enchanted.QuietOldBirds"; public const string PLUGIN_NAME = "QuietOldBirds"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace QuietOldBirds.Patches { [HarmonyPatch(typeof(RadMechAI))] public class RadMechAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void Postfix(RadMechAI __instance) { ((EnemyAI)__instance).creatureSFX.volume = ConfigManager.CreatureSFX.Value; __instance.LocalLRADAudio.volume = ConfigManager.LocalRad.Value; __instance.LocalLRADAudio2.volume = ConfigManager.LocalRad.Value; __instance.engineSFX.volume = ConfigManager.EngineSFX.Value; __instance.explosionAudio.volume = ConfigManager.Explosion.Value; } } } namespace QuietOldBirds.Config { public static class ConfigManager { public static ConfigEntry<float> CreatureSFX; public static ConfigEntry<float> LocalRad; public static ConfigEntry<float> EngineSFX; public static ConfigEntry<float> Explosion; public static void RegisterConfig(ConfigFile config) { CreatureSFX = config.Bind<float>("Old Bird Volume", "Creature SFX", 0.1f, "Footstep stomp sounds"); LocalRad = config.Bind<float>("Old Bird Volume", "Local Rad", 0.1f, "Screaming / crying sounds"); EngineSFX = config.Bind<float>("Old Bird Volume", "Engine SFX", 0.1f, "Idle beeping and humming sounds"); Explosion = config.Bind<float>("Old Bird Volume", "Explosion", 0.1f, "Explosion sound when a missile shot by an old bird hits something"); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }