SyncedSkinwalkers
A config preset for Mirage that doesn't change the vanilla behaviour of Masked enemies and lets other monsters mimic player voices.
Last updated | 2 weeks ago |
Total downloads | 16776 |
Total rating | 0 |
Categories | Mods Modpacks Monsters Tweaks & Quality Of Life |
Dependency string | Enchanted_Games-SyncedSkinwalkers-1.0.1 |
Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.2Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0qwbarch-Mirage
Synced voice mimicking for all enemies, and a focus on features for masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul, but is not a drop-in replacement. Please look over the FAQ and config options to enable/disable the features you want.
Preferred version: 1.8.1README
SyncedSkinwalkers
A config preset for Mirage that doesn't change the vanilla behaviour of Masked enemies and lets other monsters mimic player voices. This modpack aims to provide a similar experience to the Skinwalkers mod while making sure everyone can hear the same voicelines.
Feel free to use this modpack as a base for your own modpacks or just use it as is. Basically do whatever you want with it
Config values this modpack changes
Masked enemy behaviour
- Disables Mirage's custom spawn curve to make the masked spawn the same way as they do in vanilla
- Enables the mask for Masked enemies
- Enables the arms up animation for Masked enemies
- Disabled the chance for a masked to spawn when a player dies
Voice Imitation
- Masked enemies can imitate voices every 12-25 seconods
- Other monsters can imitate voices every 20-40 seconds
- Local player volume decreased to 0.9
- All enemies can mimic voices except the following:
bees, butler bees, locusts, hygrodere, ghost girl, earth worm, manticoil, barber, old bird, tulip snake & modded enemies
Notes:
- Masked enemies can still convert/infect players into other masked enemies