Decompiled source of YippeeBug v1.0.0

YippeeBug.dll

Decompiled 4 hours ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Plugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Plugin")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8b70c69a-b812-4f2e-88bd-d17080b65771")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace YippeeBug;

internal static class MyPluginInfo
{
	public const string PLUGIN_GUID = "com.tuNombre.yippeebug";

	public const string PLUGIN_NAME = "YippeeBug";

	public const string PLUGIN_VERSION = "1.0.0";
}
[BepInPlugin("com.tuNombre.yippeebug", "YippeeBug", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	public static ManualLogSource Log;

	public static AudioClip ClipYippee;

	public static AudioClip ClipAngry;

	private void Awake()
	{
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		Log = ((BaseUnityPlugin)this).Logger;
		Log.LogInfo((object)"YippeeBug cargando...");
		ClipYippee = LoadWav("YippeeBug.Resources.yippee.wav", "yippee");
		ClipAngry = LoadWav("YippeeBug.Resources.angry.wav", "angry");
		new Harmony("com.tuNombre.yippeebug").PatchAll();
		Log.LogInfo((object)"YippeeBug listo!");
	}

	private static AudioClip LoadWav(string resource, string clipName)
	{
		Assembly executingAssembly = Assembly.GetExecutingAssembly();
		using Stream stream = executingAssembly.GetManifestResourceStream(resource);
		if (stream == null)
		{
			Log.LogError((object)("Recurso no encontrado: " + resource));
			return null;
		}
		byte[] array = new byte[stream.Length];
		stream.Read(array, 0, array.Length);
		AudioClip val = WavToAudioClip(array, clipName);
		if ((Object)(object)val != (Object)null)
		{
			Log.LogInfo((object)("Audio OK: " + clipName));
		}
		else
		{
			Log.LogError((object)("Error convirtiendo: " + clipName));
		}
		return val;
	}

	private static AudioClip WavToAudioClip(byte[] wav, string name)
	{
		int num = wav[22];
		int num2 = wav[24] | (wav[25] << 8) | (wav[26] << 16) | (wav[27] << 24);
		int num3 = wav[34] | (wav[35] << 8);
		int num4 = 44;
		int num5 = (wav.Length - num4) / (num3 / 8);
		float[] array = new float[num5];
		switch (num3)
		{
		case 16:
		{
			for (int j = 0; j < num5; j++)
			{
				short num6 = (short)(wav[num4 + j * 2] | (wav[num4 + j * 2 + 1] << 8));
				array[j] = (float)num6 / 32768f;
			}
			break;
		}
		case 8:
		{
			for (int i = 0; i < num5; i++)
			{
				array[i] = (float)(wav[num4 + i] - 128) / 128f;
			}
			break;
		}
		default:
			Log.LogError((object)("Bit depth no soportado: " + num3));
			return null;
		}
		AudioClip val = AudioClip.Create(name, num5 / num, num, num2, false);
		val.SetData(array, 0);
		return val;
	}
}
[HarmonyPatch(typeof(HoarderBugAI), "Update")]
public class PatchChitter
{
	private static Dictionary<int, float> _timers = new Dictionary<int, float>();

	[HarmonyPostfix]
	private static void Postfix(HoarderBugAI __instance)
	{
		if ((Object)(object)Plugin.ClipYippee == (Object)null || ((EnemyAI)__instance).currentBehaviourStateIndex == 2)
		{
			return;
		}
		int instanceID = ((Object)__instance).GetInstanceID();
		if (!_timers.ContainsKey(instanceID))
		{
			_timers[instanceID] = 0f;
		}
		_timers[instanceID] -= Time.deltaTime;
		if (!(_timers[instanceID] > 0f))
		{
			_timers[instanceID] = Random.Range(4f, 8f);
			AudioSource creatureVoice = ((EnemyAI)__instance).creatureVoice;
			if (!((Object)(object)creatureVoice == (Object)null))
			{
				Plugin.Log.LogInfo((object)("Reproduciendo yippee en bug " + instanceID));
				creatureVoice.PlayOneShot(Plugin.ClipYippee);
			}
		}
	}
}
[HarmonyPatch(typeof(HoarderBugAI), "Update")]
public class PatchAngry
{
	private static Dictionary<int, int> _lastStates = new Dictionary<int, int>();

	[HarmonyPostfix]
	private static void Postfix(HoarderBugAI __instance)
	{
		if ((Object)(object)Plugin.ClipAngry == (Object)null)
		{
			return;
		}
		int instanceID = ((Object)__instance).GetInstanceID();
		int currentBehaviourStateIndex = ((EnemyAI)__instance).currentBehaviourStateIndex;
		if (!_lastStates.ContainsKey(instanceID))
		{
			_lastStates[instanceID] = -1;
		}
		if (currentBehaviourStateIndex == 2 && _lastStates[instanceID] != 2)
		{
			AudioSource creatureVoice = ((EnemyAI)__instance).creatureVoice;
			if ((Object)(object)creatureVoice != (Object)null)
			{
				creatureVoice.Stop();
				creatureVoice.PlayOneShot(Plugin.ClipAngry);
				Plugin.Log.LogInfo((object)("Reproduciendo angry en bug " + instanceID));
			}
		}
		_lastStates[instanceID] = currentBehaviourStateIndex;
	}
}