EnModpackV2
A modpack for a private communityRequired mods (107)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.2.0
Update the Performance Report to include new information, such as the cause of death.
Version:1.4.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Version:1.0.2
Adds a CrossHair to the center of your screen (- + -) to indicate where you are aiming.
Version:1.1.2
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Version:1.2.4
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
