using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("eugenewwolf.VanillaMoonsLagFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3+735faeb154d331c020113155e0a372944aa6234f")]
[assembly: AssemblyProduct("VanillaMoonsLagFix")]
[assembly: AssemblyTitle("eugenewwolf.VanillaMoonsLagFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace VanillaMoonsLagFix
{
public static class MoonsToBePatched
{
public static readonly IDictionary<int, string> AllMoons_idToName = new Dictionary<int, string>
{
{ 0, "experimentation" },
{ 1, "assurance" },
{ 2, "vow" },
{ 4, "march" },
{ 5, "adamance" },
{ 6, "rend" },
{ 7, "dine" },
{ 8, "offense" },
{ 9, "titan" },
{ 10, "artifice" },
{ 12, "embrion" }
};
public static readonly IDictionary<string, int> AllMoons_nameToId = new Dictionary<string, int>
{
{ "experimentation", 0 },
{ "assurance", 1 },
{ "vow", 2 },
{ "march", 4 },
{ "adamance", 5 },
{ "rend", 6 },
{ "dine", 7 },
{ "offense", 8 },
{ "titan", 9 },
{ "artifice", 10 },
{ "embrion", 12 }
};
public static int[] enabledMoonsIds = new int[0];
private static bool parsedConfig = false;
private static int[] AddElementToArray(int[] array, int element)
{
int[] array2 = new int[array.Length + 1];
Array.Copy(array, array2, array.Length);
array2[^1] = element;
return array2;
}
public static void GetEnabledMoonsFromConfigString(string enablePatchOnFollowingMoons)
{
if (parsedConfig)
{
return;
}
enablePatchOnFollowingMoons = enablePatchOnFollowingMoons.ToLower();
string[] array = enablePatchOnFollowingMoons.Split(',');
string[] array2 = array;
foreach (string text in array2)
{
string key = text.Trim();
if (AllMoons_nameToId.ContainsKey(key))
{
int element = AllMoons_nameToId[key];
enabledMoonsIds = AddElementToArray(enabledMoonsIds, element);
}
}
parsedConfig = true;
}
}
[BepInPlugin("eugenewwolf.VanillaMoonsLagFix", "VanillaMoonsLagFix", "1.0.3")]
public class VanillaMoonsLagFix : BaseUnityPlugin
{
public static VanillaMoonsLagFix Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
public static ConfigEntry<string>? EnablePatchOnFollowingMoons { get; private set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
BindConfigs();
if (EnablePatchOnFollowingMoons != null)
{
MoonsToBePatched.GetEnabledMoonsFromConfigString(EnablePatchOnFollowingMoons.Value);
Logger.LogDebug((object)"Successfully parsed EnabledPatchOnFollowingMoons.");
}
Patch();
Logger.LogInfo((object)"eugenewwolf.VanillaMoonsLagFix v1.0.3 has loaded!");
}
public void BindConfigs()
{
EnablePatchOnFollowingMoons = ((BaseUnityPlugin)this).Config.Bind<string>("MOONS", "Enable", "Experimentation, Assurance, Vow, March, Adamance, Rend, Dine, Offense, Titan, Artifice, Embrion", string.Format("Enable patch on specified moons. Moon names are case-insensitive.\nAvailable options: {0}.", string.Join(", ", MoonsToBePatched.AllMoons_nameToId.Keys)));
Logger.LogDebug((object)"Successfully binded EnabledPatchOnFollowingMoons from config!");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("eugenewwolf.VanillaMoonsLagFix");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "eugenewwolf.VanillaMoonsLagFix";
public const string PLUGIN_NAME = "VanillaMoonsLagFix";
public const string PLUGIN_VERSION = "1.0.3";
}
}
namespace VanillaMoonsLagFix.Patches
{
[HarmonyPatch]
public class LagFixPatcher
{
private class TriggerRemover
{
internal static bool RemoveWindTriggers()
{
Transform transform = GameObject.Find("/Environment").transform;
Transform val = transform.Find("ReverbTriggers (1)/WindTriggers");
if ((Object)(object)val == (Object)null)
{
return false;
}
string pattern = "Cube.*";
int num = 0;
for (int i = 0; i < val.childCount; i++)
{
Transform child = val.GetChild(i);
if (Regex.IsMatch(((Object)child).name, pattern))
{
((Component)child).gameObject.SetActive(false);
num++;
VanillaMoonsLagFix.Logger.LogDebug((object)$"Found WindTrigger object: {((Object)child).name}");
}
}
VanillaMoonsLagFix.Logger.LogDebug((object)$"Set {num} of WindTrigger activeSelf to false!");
return true;
}
internal static bool ManageAudioReverbTriggers(bool state)
{
AudioReverbTrigger[] array = Resources.FindObjectsOfTypeAll<AudioReverbTrigger>();
if (array == null)
{
return false;
}
string pattern = "(LeavingShip|FallOffShip).*";
int num = 0;
for (int i = 0; i < array.Length; i++)
{
if (Regex.IsMatch(((Object)array[i]).name, pattern))
{
((Component)array[i]).gameObject.SetActive(state);
num++;
VanillaMoonsLagFix.Logger.LogDebug((object)$"Found AudioReverbTrigger object: {((Object)((Component)array[i]).gameObject).name}");
}
}
VanillaMoonsLagFix.Logger.LogDebug((object)$"Changed state of {num} ReverbTriggers activeSelf! (they are now enabled: {state})");
return true;
}
}
[HarmonyPatch(typeof(RoundManager), "SpawnOutsideHazards")]
[HarmonyPostfix]
public static void PatchesExecuter(RoundManager __instance)
{
int levelID = __instance.currentLevel.levelID;
if (MoonsToBePatched.enabledMoonsIds.Contains(levelID))
{
string arg = MoonsToBePatched.AllMoons_idToName[levelID];
if (TriggerRemover.RemoveWindTriggers())
{
VanillaMoonsLagFix.Logger.LogInfo((object)$"Successfully disabled wind triggers on {arg}.");
}
else
{
VanillaMoonsLagFix.Logger.LogError((object)$"Wind triggers on {arg} seem to be unloaded, can't modify them.");
}
if (TriggerRemover.ManageAudioReverbTriggers(state: false))
{
VanillaMoonsLagFix.Logger.LogInfo((object)$"Successfully disabled reverb triggers on {arg}.");
}
else
{
VanillaMoonsLagFix.Logger.LogError((object)$"Reverb triggers on {arg} seem to be unloaded, can't modify them.");
}
}
else if (TriggerRemover.ManageAudioReverbTriggers(state: true))
{
VanillaMoonsLagFix.Logger.LogInfo((object)$"Successfully re-enabled reverb triggers on {__instance.currentLevel.PlanetName} (patch is disabled here).");
}
else
{
VanillaMoonsLagFix.Logger.LogError((object)$"Reverb triggers on {__instance.currentLevel.PlanetName} seem to be unloaded, can't re-enable them.");
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}