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Decompiled source of VanillaMoonsLagFix v1.0.3
eugenewwolf.VanillaMoonsLagFix.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: AssemblyCompany("eugenewwolf.VanillaMoonsLagFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.3.0")] [assembly: AssemblyInformationalVersion("1.0.3+735faeb154d331c020113155e0a372944aa6234f")] [assembly: AssemblyProduct("VanillaMoonsLagFix")] [assembly: AssemblyTitle("eugenewwolf.VanillaMoonsLagFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace VanillaMoonsLagFix { public static class MoonsToBePatched { public static readonly IDictionary<int, string> AllMoons_idToName = new Dictionary<int, string> { { 0, "experimentation" }, { 1, "assurance" }, { 2, "vow" }, { 4, "march" }, { 5, "adamance" }, { 6, "rend" }, { 7, "dine" }, { 8, "offense" }, { 9, "titan" }, { 10, "artifice" }, { 12, "embrion" } }; public static readonly IDictionary<string, int> AllMoons_nameToId = new Dictionary<string, int> { { "experimentation", 0 }, { "assurance", 1 }, { "vow", 2 }, { "march", 4 }, { "adamance", 5 }, { "rend", 6 }, { "dine", 7 }, { "offense", 8 }, { "titan", 9 }, { "artifice", 10 }, { "embrion", 12 } }; public static int[] enabledMoonsIds = new int[0]; private static bool parsedConfig = false; private static int[] AddElementToArray(int[] array, int element) { int[] array2 = new int[array.Length + 1]; Array.Copy(array, array2, array.Length); array2[^1] = element; return array2; } public static void GetEnabledMoonsFromConfigString(string enablePatchOnFollowingMoons) { if (parsedConfig) { return; } enablePatchOnFollowingMoons = enablePatchOnFollowingMoons.ToLower(); string[] array = enablePatchOnFollowingMoons.Split(','); string[] array2 = array; foreach (string text in array2) { string key = text.Trim(); if (AllMoons_nameToId.ContainsKey(key)) { int element = AllMoons_nameToId[key]; enabledMoonsIds = AddElementToArray(enabledMoonsIds, element); } } parsedConfig = true; } } [BepInPlugin("eugenewwolf.VanillaMoonsLagFix", "VanillaMoonsLagFix", "1.0.3")] public class VanillaMoonsLagFix : BaseUnityPlugin { public static VanillaMoonsLagFix Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } public static ConfigEntry<string>? EnablePatchOnFollowingMoons { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; BindConfigs(); if (EnablePatchOnFollowingMoons != null) { MoonsToBePatched.GetEnabledMoonsFromConfigString(EnablePatchOnFollowingMoons.Value); Logger.LogDebug((object)"Successfully parsed EnabledPatchOnFollowingMoons."); } Patch(); Logger.LogInfo((object)"eugenewwolf.VanillaMoonsLagFix v1.0.3 has loaded!"); } public void BindConfigs() { EnablePatchOnFollowingMoons = ((BaseUnityPlugin)this).Config.Bind<string>("MOONS", "Enable", "Experimentation, Assurance, Vow, March, Adamance, Rend, Dine, Offense, Titan, Artifice, Embrion", string.Format("Enable patch on specified moons. Moon names are case-insensitive.\nAvailable options: {0}.", string.Join(", ", MoonsToBePatched.AllMoons_nameToId.Keys))); Logger.LogDebug((object)"Successfully binded EnabledPatchOnFollowingMoons from config!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("eugenewwolf.VanillaMoonsLagFix"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "eugenewwolf.VanillaMoonsLagFix"; public const string PLUGIN_NAME = "VanillaMoonsLagFix"; public const string PLUGIN_VERSION = "1.0.3"; } } namespace VanillaMoonsLagFix.Patches { [HarmonyPatch] public class LagFixPatcher { private class TriggerRemover { internal static bool RemoveWindTriggers() { Transform transform = GameObject.Find("/Environment").transform; Transform val = transform.Find("ReverbTriggers (1)/WindTriggers"); if ((Object)(object)val == (Object)null) { return false; } string pattern = "Cube.*"; int num = 0; for (int i = 0; i < val.childCount; i++) { Transform child = val.GetChild(i); if (Regex.IsMatch(((Object)child).name, pattern)) { ((Component)child).gameObject.SetActive(false); num++; VanillaMoonsLagFix.Logger.LogDebug((object)$"Found WindTrigger object: {((Object)child).name}"); } } VanillaMoonsLagFix.Logger.LogDebug((object)$"Set {num} of WindTrigger activeSelf to false!"); return true; } internal static bool ManageAudioReverbTriggers(bool state) { AudioReverbTrigger[] array = Resources.FindObjectsOfTypeAll<AudioReverbTrigger>(); if (array == null) { return false; } string pattern = "(LeavingShip|FallOffShip).*"; int num = 0; for (int i = 0; i < array.Length; i++) { if (Regex.IsMatch(((Object)array[i]).name, pattern)) { ((Component)array[i]).gameObject.SetActive(state); num++; VanillaMoonsLagFix.Logger.LogDebug((object)$"Found AudioReverbTrigger object: {((Object)((Component)array[i]).gameObject).name}"); } } VanillaMoonsLagFix.Logger.LogDebug((object)$"Changed state of {num} ReverbTriggers activeSelf! (they are now enabled: {state})"); return true; } } [HarmonyPatch(typeof(RoundManager), "SpawnOutsideHazards")] [HarmonyPostfix] public static void PatchesExecuter(RoundManager __instance) { int levelID = __instance.currentLevel.levelID; if (MoonsToBePatched.enabledMoonsIds.Contains(levelID)) { string arg = MoonsToBePatched.AllMoons_idToName[levelID]; if (TriggerRemover.RemoveWindTriggers()) { VanillaMoonsLagFix.Logger.LogInfo((object)$"Successfully disabled wind triggers on {arg}."); } else { VanillaMoonsLagFix.Logger.LogError((object)$"Wind triggers on {arg} seem to be unloaded, can't modify them."); } if (TriggerRemover.ManageAudioReverbTriggers(state: false)) { VanillaMoonsLagFix.Logger.LogInfo((object)$"Successfully disabled reverb triggers on {arg}."); } else { VanillaMoonsLagFix.Logger.LogError((object)$"Reverb triggers on {arg} seem to be unloaded, can't modify them."); } } else if (TriggerRemover.ManageAudioReverbTriggers(state: true)) { VanillaMoonsLagFix.Logger.LogInfo((object)$"Successfully re-enabled reverb triggers on {__instance.currentLevel.PlanetName} (patch is disabled here)."); } else { VanillaMoonsLagFix.Logger.LogError((object)$"Reverb triggers on {__instance.currentLevel.PlanetName} seem to be unloaded, can't re-enable them."); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }