FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Last updated | a week ago |
Total downloads | 3645864 |
Total rating | 24 |
Categories | Tools Libraries Misc BepInEx |
Dependency string | Evaisa-FixPluginTypesSerialization-1.1.2 |
Dependants | 2631 other packages depend on this package |
README
FixPluginTypesSerialization
Hook into the native Unity engine for adding BepInEx plugin assemblies into the assembly list that is normally used for the assemblies sitting in the game Managed/ folder.
This solve a bug where custom Serializable structs and such stored in plugin assemblies are not properly getting deserialized by the engine.
Installation
-
Copy the
BepInEx/patchers/FixPluginTypesSerialization
folder into yourBepInEx/patchers
folder. -
Copy the
BepInEx/config/FixPluginTypesSerialization.cfg
file into yourBepInEx/config
folder.
Special Thanks
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KingEnderBrine
-
Twiner
-
NebNeb for the icon