using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using MouthDogSFX.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MouthDog")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MouthDog")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("6453d978-fa44-4b8b-8dbf-3cf68ebddc58")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MouthDogSFX
{
[BepInPlugin("Ex.MouthDogSFXMod", "Ex Eyeless Dog SFX Mod", "1.0.0")]
public class MouthDogSFXBase : BaseUnityPlugin
{
private const string modGUID = "Ex.MouthDogSFXMod";
private const string modName = "Ex Eyeless Dog SFX Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Ex.MouthDogSFXMod");
private static MouthDogSFXBase Instance;
internal ManualLogSource mls;
internal static AudioClip newKillPlayerSFX;
internal static AudioClip newScreamSFX;
internal static AudioClip newBreathingSFX;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Ex.MouthDogSFXMod");
mls.LogInfo((object)"MouthDog has initiated");
string location = ((BaseUnityPlugin)Instance).Info.Location;
string text = "MouthDog.dll";
string text2 = location.TrimEnd(text.ToCharArray());
string text3 = text2 + "MouthDogSFX";
AssetBundle val = AssetBundle.LoadFromFile(text3);
if ((Object)(object)val == (Object)null)
{
mls.LogError((object)"Failed to load audio assets!");
return;
}
newScreamSFX = val.LoadAsset<AudioClip>("Assets/UwuSound.mp3");
newKillPlayerSFX = val.LoadAsset<AudioClip>("Assets/Squeaky2.mp3");
newBreathingSFX = val.LoadAsset<AudioClip>("Assets/flush.mp3");
harmony.PatchAll(typeof(MouthDogSFXBase));
harmony.PatchAll(typeof(killPlayerPatch));
harmony.PatchAll(typeof(ScreamPatch));
harmony.PatchAll(typeof(BreathingPatch));
mls.LogInfo((object)"MouthDog SFX mod has loaded.");
}
}
}
namespace MouthDogSFX.Patches
{
[HarmonyPatch(typeof(MouthDogAI))]
internal class BreathingPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void BreathingSFXPatch(ref AudioClip ___breathingSFX)
{
___breathingSFX = MouthDogSFXBase.newBreathingSFX;
}
}
[HarmonyPatch(typeof(MouthDogAI))]
internal class ScreamPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void ScreamSFXPatch(ref AudioClip ___screamSFX)
{
___screamSFX = MouthDogSFXBase.newScreamSFX;
}
}
[HarmonyPatch(typeof(MouthDogAI))]
internal class killPlayerPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void killPlayerSFXPatch(ref AudioClip ___killPlayerSFX)
{
___killPlayerSFX = MouthDogSFXBase.newKillPlayerSFX;
}
}
}