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Decompiled source of MouthDogSFX v2.0.0
MouthDog.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using MouthDogSFX.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MouthDog")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MouthDog")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("6453d978-fa44-4b8b-8dbf-3cf68ebddc58")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace MouthDogSFX { [BepInPlugin("Ex.MouthDogSFXMod", "Ex Eyeless Dog SFX Mod", "1.0.0")] public class MouthDogSFXBase : BaseUnityPlugin { private const string modGUID = "Ex.MouthDogSFXMod"; private const string modName = "Ex Eyeless Dog SFX Mod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Ex.MouthDogSFXMod"); private static MouthDogSFXBase Instance; internal ManualLogSource mls; internal static AudioClip newKillPlayerSFX; internal static AudioClip newScreamSFX; internal static AudioClip newBreathingSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Ex.MouthDogSFXMod"); mls.LogInfo((object)"MouthDog has initiated"); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "MouthDog.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "MouthDogSFX"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)(object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newScreamSFX = val.LoadAsset<AudioClip>("Assets/UwuSound.mp3"); newKillPlayerSFX = val.LoadAsset<AudioClip>("Assets/Squeaky2.mp3"); newBreathingSFX = val.LoadAsset<AudioClip>("Assets/flush.mp3"); harmony.PatchAll(typeof(MouthDogSFXBase)); harmony.PatchAll(typeof(killPlayerPatch)); harmony.PatchAll(typeof(ScreamPatch)); harmony.PatchAll(typeof(BreathingPatch)); mls.LogInfo((object)"MouthDog SFX mod has loaded."); } } } namespace MouthDogSFX.Patches { [HarmonyPatch(typeof(MouthDogAI))] internal class BreathingPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void BreathingSFXPatch(ref AudioClip ___breathingSFX) { ___breathingSFX = MouthDogSFXBase.newBreathingSFX; } } [HarmonyPatch(typeof(MouthDogAI))] internal class ScreamPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void ScreamSFXPatch(ref AudioClip ___screamSFX) { ___screamSFX = MouthDogSFXBase.newScreamSFX; } } [HarmonyPatch(typeof(MouthDogAI))] internal class killPlayerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void killPlayerSFXPatch(ref AudioClip ___killPlayerSFX) { ___killPlayerSFX = MouthDogSFXBase.newKillPlayerSFX; } } }