Decompiled source of NeebsGamingSFX v1.1.0

SpaceMammoth.dll

Decompiled 6 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using NeebsSFX.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("SpaceMammoth")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SpaceMammoth")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("7fea79ae-b486-4c83-b815-89b73bdc862b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NeebsSFX
{
	[BepInPlugin("Ex.NeebsSFXMod", "Ex Neebs Gaming SFX Mod", "1.0.0")]
	public class NeebsSFXBase : BaseUnityPlugin
	{
		private const string modGUID = "Ex.NeebsSFXMod";

		private const string modName = "Ex Neebs Gaming SFX Mod";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Ex.NeebsSFXMod");

		private static NeebsSFXBase Instance;

		internal ManualLogSource mls;

		internal static AudioClip newAlarmSFX;

		internal static AudioClip newKillSFX;

		internal static AudioClip[] newHawkLaughSFX;

		internal static AudioClip[] newHawkScreamSFX;

		internal static AudioClip newAngerVoiceSFX;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Ex.NeebsSFXMod");
			mls.LogInfo((object)"Neebs Gaming SFX mod has initiated");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "SpaceMammoth.dll";
			string text2 = location.TrimEnd(text.ToCharArray());
			string text3 = text2 + "NeebsSFX";
			AssetBundle val = AssetBundle.LoadFromFile(text3);
			if ((Object)(object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newAlarmSFX = val.LoadAsset<AudioClip>("Assets/Mammoth.mp3");
			newKillSFX = val.LoadAsset<AudioClip>("Assets/Appsro.mp3");
			newHawkLaughSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/Promoted2.mp3");
			newHawkScreamSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/Promoted.mp3");
			newAngerVoiceSFX = val.LoadAsset<AudioClip>("Assets/AreMan.mp3");
			harmony.PatchAll(typeof(NeebsSFXBase));
			harmony.PatchAll(typeof(MammothPatch));
			harmony.PatchAll(typeof(AppsroPatch));
			harmony.PatchAll(typeof(SimonPatch));
			harmony.PatchAll(typeof(NeebsHawkPatch));
			mls.LogInfo((object)"Neebs Gaming SFX mod has loaded.");
		}
	}
}
namespace NeebsSFX.Patches
{
	[HarmonyPatch(typeof(MaskedPlayerEnemy))]
	internal class AppsroPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void AppsroSFXPatch(MaskedPlayerEnemy __instance, MaskedPlayerEnemy inKillAnimation)
		{
			if (Object.op_Implicit((Object)(object)inKillAnimation))
			{
				((EnemyAI)__instance).creatureSFX.Stop();
				((EnemyAI)__instance).creatureSFX.PlayOneShot(NeebsSFXBase.newKillSFX);
			}
		}
	}
	[HarmonyPatch(typeof(BaboonBirdAI))]
	internal class NeebsHawkPatch
	{
		[HarmonyPatch("DoAIInterval")]
		[HarmonyPrefix]
		public static void NeebsHawkLaughSFXPatch(ref AudioClip[] ___cawLaughSFX)
		{
			___cawLaughSFX = NeebsSFXBase.newHawkLaughSFX;
		}

		[HarmonyPatch("Update")]
		[HarmonyPrefix]
		public static void HawkScreamSFXPatch(ref AudioClip[] ___cawScreamSFX)
		{
			___cawScreamSFX = NeebsSFXBase.newHawkScreamSFX;
		}
	}
	[HarmonyPatch(typeof(FlowermanAI))]
	internal class SimonPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void AreYouAManSFXPatch(FlowermanAI __instance)
		{
			__instance.creatureAngerVoice.PlayOneShot(NeebsSFXBase.newAngerVoiceSFX);
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class MammothPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void MammothSFXPatch(StartOfRound __instance, ref AudioClip ___alarmSFX)
		{
			___alarmSFX = NeebsSFXBase.newAlarmSFX;
			__instance.shipDoorAudioSource.volume = 1f;
		}
	}
}