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Decompiled source of NeebsGamingSFX v1.1.0
SpaceMammoth.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using NeebsSFX.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SpaceMammoth")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SpaceMammoth")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7fea79ae-b486-4c83-b815-89b73bdc862b")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace NeebsSFX { [BepInPlugin("Ex.NeebsSFXMod", "Ex Neebs Gaming SFX Mod", "1.0.0")] public class NeebsSFXBase : BaseUnityPlugin { private const string modGUID = "Ex.NeebsSFXMod"; private const string modName = "Ex Neebs Gaming SFX Mod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Ex.NeebsSFXMod"); private static NeebsSFXBase Instance; internal ManualLogSource mls; internal static AudioClip newAlarmSFX; internal static AudioClip newKillSFX; internal static AudioClip[] newHawkLaughSFX; internal static AudioClip[] newHawkScreamSFX; internal static AudioClip newAngerVoiceSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Ex.NeebsSFXMod"); mls.LogInfo((object)"Neebs Gaming SFX mod has initiated"); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "SpaceMammoth.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "NeebsSFX"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)(object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newAlarmSFX = val.LoadAsset<AudioClip>("Assets/Mammoth.mp3"); newKillSFX = val.LoadAsset<AudioClip>("Assets/Appsro.mp3"); newHawkLaughSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/Promoted2.mp3"); newHawkScreamSFX = val.LoadAssetWithSubAssets<AudioClip>("Assets/Promoted.mp3"); newAngerVoiceSFX = val.LoadAsset<AudioClip>("Assets/AreMan.mp3"); harmony.PatchAll(typeof(NeebsSFXBase)); harmony.PatchAll(typeof(MammothPatch)); harmony.PatchAll(typeof(AppsroPatch)); harmony.PatchAll(typeof(SimonPatch)); harmony.PatchAll(typeof(NeebsHawkPatch)); mls.LogInfo((object)"Neebs Gaming SFX mod has loaded."); } } } namespace NeebsSFX.Patches { [HarmonyPatch(typeof(MaskedPlayerEnemy))] internal class AppsroPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void AppsroSFXPatch(MaskedPlayerEnemy __instance, MaskedPlayerEnemy inKillAnimation) { if (Object.op_Implicit((Object)(object)inKillAnimation)) { ((EnemyAI)__instance).creatureSFX.Stop(); ((EnemyAI)__instance).creatureSFX.PlayOneShot(NeebsSFXBase.newKillSFX); } } } [HarmonyPatch(typeof(BaboonBirdAI))] internal class NeebsHawkPatch { [HarmonyPatch("DoAIInterval")] [HarmonyPrefix] public static void NeebsHawkLaughSFXPatch(ref AudioClip[] ___cawLaughSFX) { ___cawLaughSFX = NeebsSFXBase.newHawkLaughSFX; } [HarmonyPatch("Update")] [HarmonyPrefix] public static void HawkScreamSFXPatch(ref AudioClip[] ___cawScreamSFX) { ___cawScreamSFX = NeebsSFXBase.newHawkScreamSFX; } } [HarmonyPatch(typeof(FlowermanAI))] internal class SimonPatch { [HarmonyPatch("Update")] [HarmonyPostfix] public static void AreYouAManSFXPatch(FlowermanAI __instance) { __instance.creatureAngerVoice.PlayOneShot(NeebsSFXBase.newAngerVoiceSFX); } } [HarmonyPatch(typeof(StartOfRound))] internal class MammothPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void MammothSFXPatch(StartOfRound __instance, ref AudioClip ___alarmSFX) { ___alarmSFX = NeebsSFXBase.newAlarmSFX; __instance.shipDoorAudioSource.volume = 1f; } } }