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Decompiled source of MetalPipeShovel v1.0.1
MetalPipeShovelMod.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LCSoundTool; using MetalPipeMod.Patches; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MetalPipeShovelMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("MELALPIEDOTMP4")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MetalPipeShovelMod")] [assembly: AssemblyTitle("MetalPipeShovelMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MetalPipeMod { [BepInPlugin("Eyasu.MetalPipeShovelMod", "Metal Pipe Shovel Mod", "1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MetalPipeModBase : BaseUnityPlugin { private const string modGUID = "Eyasu.MetalPipeShovelMod"; private const string modName = "Metal Pipe Shovel Mod"; private const string modVersion = "1.0"; private readonly Harmony harmony = new Harmony("Eyasu.MetalPipeShovelMod"); private static MetalPipeModBase Instance; internal ManualLogSource mls; public static Mesh newModel; public static Material newMaterial; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Eyasu.MetalPipeShovelMod"); mls.LogInfo((object)"Enabling Metal Pipe Shovel Mod..."); string location = ((BaseUnityPlugin)this).Info.Location; string text = "MetalPipeShovelMod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "metalpipe"; AssetBundle val = AssetBundle.LoadFromFile(text3); newModel = val.LoadAssetWithSubAssets<Mesh>("metalpipe.obj")[0]; newMaterial = val.LoadAsset<Material>("Metalpipe.001"); AudioClip audioClip = SoundTool.GetAudioClip(text2.TrimEnd('\\'), "sounds", "metalpipehit.mp3"); SoundTool.ReplaceAudioClip("ShovelHitDefault", audioClip); SoundTool.ReplaceAudioClip("ShovelHitDefault2", audioClip); harmony.PatchAll(typeof(ShovelPatch)); } } public static class PluginInfo { public const string PLUGIN_GUID = "MetalPipeShovelMod"; public const string PLUGIN_NAME = "MetalPipeShovelMod"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace MetalPipeMod.Patches { [HarmonyPatch(typeof(GrabbableObject), "Start")] internal class ShovelPatch { public static void Prefix(GrabbableObject __instance) { if (((object)__instance).GetType() == typeof(Shovel) && (Object)(object)((Component)__instance).gameObject.GetComponentInChildren<ScanNodeProperties>() == (Object)null) { MeshFilter componentInChildren = ((Component)__instance).gameObject.GetComponentInChildren<MeshFilter>(); componentInChildren.mesh = MetalPipeModBase.newModel; Renderer componentInChildren2 = (Renderer)(object)((Component)__instance).gameObject.GetComponentInChildren<MeshRenderer>(); componentInChildren2.material = MetalPipeModBase.newMaterial; } } } }