
Lethal DissonanceV81
An immersive, vanilla-enhancing modpack featuring 120+ carefully balanced mods for the ultimate survival experience, deep atmosphere, and teamwork.πͺ Lethal Dissonance V81
An immersive, vanilla-enhancing modpack featuring 120+ carefully balanced mods. Designed for complete immersion into an atmosphere of paranoia, deep environmental and storytelling. Balanced for 4-6 players.
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β οΈ NEW PLAYERS (READ THIS FIRST):
If you are diving into this pack for the first time, please DO NOT use Discord or any third-party voice apps. Use the in-game proximity voice chat instead β a massive number of core gameplay mechanics and immersive features are heavily tied to spatial sound and direct speech. Experience the game as it was meant to be played!
π₯οΈ HOSTING REQUIREMENTS:
It is highly recommended that the player hosting the lobby has the strongest PC in your squad and a stable internet connection to ensure a smooth, lag-free experience for everyone.
β‘ CRITICAL WARNING:
This modpack is precisely balanced and configured. Attempting to manually add your own extra mods on top of this pack may result in severe compatibility issues and break the entire setup. ADD EXTRA MODS AT YOUR OWN RISK. YOU HAVE BEEN WARNED!
π¨ ATTENTION:
β’ The very first launch can take a long time. The BepInEx console might seem frozen while loading mods or display path errors β this is completely normal. If console freeze for a long time, just restart it.
β’ You might experience issues with the in-game friend invitation button. I highly recommend inviting your friends directly through Steam.
β’ The "Quit Game" button often causes the game to crash. Don't worry, these crashes are entirely harmless. Alternatively, you can just close the black BepInEx console window to exit the game instantly.
β’ You may also see various errors in the console during startup or when creating a lobby. They are harmless and can be safely ignored.
π BUG REPORTING:
If you encounter any serious issues β such as game-breaking bugs, heavy lag, or unexpected crashes β please don't hesitate to message me on Discord: flay_exe
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Improved spectator mode
EnhancedSpectator: Modifies the spectator mode, allowing you to toggle between two modes by pressing F6: 1 β Free cam around the target, 2 β Vanilla mode.
π§ Total Audio Overhaul
Thanks to the Lethal_Resonance mod, most sounds in the game have been completely remade. The gameplay is now enveloped in a dark, bleak, and terrifying ambient soundtrack, while the reworked music heavily intensifies the feeling of anxiety.
πΉ New Monsters
β οΈ **HUGE SPOILERS!** DO NOT READ THIS SECTION IF YOU WANT TO KEEP THE ENEMY ENCOUNTERS UNPREDICTABLE AND SCARY!
The Biodiversity mod introduces several new creatures designed to expand the local fauna and challenge your crew:
- Bloombird π¦’: A true saboteur that doesn't deal direct physical damage. Instead, its main target is your ship. Once it lands on the roof, it begins messing with the crew: switching players on the monitor, shutting off the lights, and closing the doors.
- Aloe π±: The "friendly twin" of the Bracken. It wanders the facility searching for wounded players, sneaking up from behind to drag them to safety and heal them. However, it will not protect you from other monsters.
- Coilcrab π¦: This friend only moves when you look away. It has a nasty habit of exploding, but after its death, you can harvest its valuable skin. They are especially dangerous during stormy weather.
- Ogopogo π: A terrifying marine leviathan that will drag you underwater to feed you to its offspring.
- Rolling Giant π: Adds an iconic entity with a completely unique mechanic. Its behavior is randomized β it might move when you look at it, or it might move only when you look away. Every encounter is unpredictable!
- Masked Entities (Mirage) π: Implements identical clones that perfectly copy the appearance of you and your friends. Thanks to the highly configured Mirage mod, they even speak using your own recorded voices to confuse the team. They look incredibly realistic, can carry items, and speak coherent phrases.
- Mimics πͺ: Adds fake Fire Exit doors that will instantly attack and devour any player attempting to use them.
- The Fiend π: Introduces a terrifying new demon entity that is more than ready to haunt your steps and bring pure terror to your run.
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π§± New Interior Map Types
- Generic Interiors: A versatile mod that adds a massive variety of dungeon complexes, such as drains, towers, liminal facilities, and more.
- Themed Custom Interiors: Features specialized maps like Acf interior, Liminal House, and Gothic Monastery. Each custom layout has been manually selected and configured to perfectly match the theme of specific moons.
- Beaniebe's Interior Set: Expands the exploration with custom mineshafts, garages, and other unique facilities. Every map type is individually tailored to fit the lore of each planet.
Total number of added custom interiors: around 10β25 unique variations.
π New Planets (Moons)
- Egypt: A desert moon with two fire exits and realistic ancient architecture.
- Crypt: A bleak moon surrounded by panel high-rises in the style of East Europe. Residential areas and an atmosphere of utter hopelessness are everywhere.
- Atlas Abyss: The homeland of mimics. They feel right at home here, so your chances of being deceived skyrocket.
- Acidir: A moon featuring a massive ancient mansion surrounded by a unique toxic-green nature.
- PsychSanctum: A moon with a heavy, oppressive atmosphere and an equally unsettling ambient soundtrack.
- Esoterica: A completely dead moon created SOLELY FOR THE COMPANY CRUISER. Features a massive highway, a bridge, and three entrances. There is absolutely nothing to do here without a car. This is a late end-game moon.
π Convenience and Quality of Life
- SellMyScrap: A mod that eliminates the routine of selling junk at the Company building, allowing you to sell scrap from the comfort of your ship without wasting time.
- ReservedItemCore (along with ReservedWalkieSlot and ReservedFlashlightSlot) π¦: Provides two additional dedicated slots for the walkie-talkie and flashlight, allowing you to use your main inventory slots exclusively for scrap. It allows hands-free walkie talkie usage by pressing [X] without holding it. Instantly toggle your flashlight by pressing [F], regardless of what item you are currently holding.
- GeneralImprovements π : A global mod that configures half of the game's elements. Tuned for better balance and general convenience. Adds monitors to the ship with extra useful info.
- Lethal Regeneration β€: A health regeneration mod. Health restores faster inside the ship than outside. This ensures that a minor, non-lethal mistake at the start doesn't ruin the rest of your run.
- Better Stamina π: Solves the issue of excessively slow stamina recovery. Strictly balanced so it doesn't make the game too easy.
- AlwaysHearActiveWalkiesFork: Makes walkie-talkies more realistic with regards to audio positioning. Now, your friend's walkie-talkie will be clearly audible in 3D space if you stand nearby.
- OxygenDisplay π«§: Clearly shows the amount of oxygen underwater, helping you realize exactly when it's time to surface.
- Death Informers: The Coroner, Killedbyfake, and CoronerMimics mods output detailed causes of death for crew members, revealing exactly which mimic or mask tricked and ate your friend.
- CullFactory: Unloads the interior layout of the facility when you are outside, significantly boosting game stability and performance.
- MoreCompany: Expands the lobby limit, allowing you to gather large groups of friends.
- Hitmarker: Adds a visual hit marker and a distinct audio response when dealing damage to enemies.
- Vehicle Improvements: The CruiserAdditions and BetterVehicleControls mods aim to fix the Company cruiser. The first fixes physics bugs, while the second simplifies driving controls, making the vehicle much more responsive.
- RemoveInteriorFog: Permanently removes the cursed interior fog inside facilities generated by vanilla weather.
- JetpackFixes: Fixes the jetpack, eliminating random mid-air explosions.
π€― New Mechanics and Dynamic Events
HUGE SPOILERS! DO NOT READ THIS SECTION IF YOU WANT TO KEEP THE GAME UNPREDICTABLE
- InsanityMod π€―: Completely reworks the insanity mechanic. Being alone and wandering in the dark for too long is now lethalβlosing your mind causes the player to die and join the ranks of the mimics. This heavily threatens solo players or occurs during "Paranoia" weather.
- Interactive Loot: The Immersive scrap, MoreScraps, and SlaughterHouseScrap mods add a massive amount of interactive scrap to the maps, including functional flashlights, weapons, and scanners.
- WiseWeapons: Allows you to use certain pieces of scrap as melee weapons, significantly expanding your arsenal.
- Lethal Things: Adds new items to the map generation and the Company store. You can now officially buy a frag grenade for $150.
- FacilityMeltdown: A chaotic event that triggers with a 60% chance when a player removes the apparatus (reactor). You will have exactly two minutes to evacuate before the facility blows sky-high, while monsters aggressively try to block your escape. Combined with the new creatures, this generates tons of insane gameplay moments.
- Arachnophilia: A mod that completely reworks spiders, making them more durable but lowering their single-hit damage. It also adds a creepy spider den interior and increases the amount of cobweb traps.
- CoilHeadStare: Makes the Coil-Head a significantly creepier opponent during prolonged eye contact with the player.
- Weather Conditions: The combination of WeatherRegistry and LethalElementsForky refines the weather system, adds new weather effects, and increases the credit rewards for extreme risksβideal for meeting high quotas in the late game.
- CameraOverhaul πΉ: Completely reworks the first-person camera. Adds realistic tilting, rotational inertia, and dynamic bobbing while running or jumping. This drastically heightens immersion and the physical feel of your character in the environment.
- DimmingFlashlights: Flashlights are now dynamic, and their performance quality depends on their current battery level.
π Cosmetics and Fun
The modpack includes numerous mods for custom suits and altered sound effects. The BetterEmotes mod has been added (introducing 8 unique custom emotes). Landmine explosion sounds and shovel hit SFX against enemies have been replaced with funnier alternatives. All suits from the MoreSuits mod and other packs are unlocked by default.
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The main focus of this modpack is to expand the vanilla experience and eliminate routine by offering maximum variety in mechanics and gameplay. I created this modpack simply because I wanted to deliver a high-quality product. I had to finish the game for the developer and manually reconfigure mods that had terrible balance "out of the box." A massive 170 hours of playtime and deep knowledge of modding truly shine through in this stable build.
Thank you for downloading, I hope you enjoy it! Leave a like if you want me to keep pushing updates. My friends don't want play with me, but your friends can!
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Have a great game, contractors!