Fandovec03-ExperimentalEnemyInteraction icon

ExperimentalEnemyInteraction

Rewamps the ecosystem to feel more alive and immersive.

Last updated a day ago
Total downloads 153
Total rating 0 
Categories
Dependency string Fandovec03-ExperimentalEnemyInteraction-0.4.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Fandovec03-SpiderPositionFix-1.2.0 icon
Fandovec03-SpiderPositionFix

Host fixes for the spider position desync between agent and mesh container and client-side fix for the offset idle animation

Preferred version: 1.2.0
xilophor-LethalNetworkAPI-3.3.2 icon
xilophor-LethalNetworkAPI

A library/API to allow developers to easily add networking to their mods.

Preferred version: 3.3.2

README

Main branch: Natural selection - food chains and ecosystems

Natural selection - food chains and ecosystems

Aimed to make the game's ecosystem feel more alive, immersive and semi-realistic.

The mod adds plenty of interactions between entities by modifying their behaviors, adding some and rewamping entities to make them feel more like an actual living organisms rather than just another dangerous liveforms trying to have a piece of you.

Many config options to choose from!

Currently supported entities:

Red bees (Circuit bees)

They defend their hive from anything that gets too close. They're now deadly to every living being!
Small chance to set giants on fire

Hygrodere (Blob)

Damages creatures it has contact with it with an exception of Maneater. Non-organic and immortal entities are not affected.

Earth Leviathan (Sandworm)

Targets creatures that come near it. Ignores small creatures.

Modified enemies:

Forest keeper:

Stays on fire for a while after death
Has a chance to extinguish itself

Currently worked on:

Bunker Spider

Spider webs will slow down enemies and alert spider (WIP)
Spider hunts creatures that trigger its web or get in its LOS. Hoarding bugs are it's favorite meal (WIP)

TODO:

  • Nutcracker
  • Spore Lizard
  • Hoarder bug

Pre-release branch: Experimental Enemy Interactions

Report bugs on either github issues or the Lethal company modding discord.

Credits:

  • Zesa, TKronix, Swaggies: helping me figure out collision detection
  • Hamunii: Helped fixing the variables
  • EnzoTheProtogen: Reporting a bug
  • TheShyestGuy: Bug reports
  • Robyn and Xilophor: Pointing out flawed networking