Last updated 22 minutes ago
Total downloads 6
Total rating 1 
Categories Monsters
Dependency string Fandovec03-Natural_selection-0.0.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Fandovec03-SpiderPositionFix-1.1.2 icon
Fandovec03-SpiderPositionFix

Fixes for the spider desync between agent and mesh container and the offset idle animation

Preferred version: 1.1.2
Fandovec03-NaturalSelectionLib-0.2.3 icon
Fandovec03-NaturalSelectionLib

Personal Library with functions for getting, sorting and filtering enemies

Preferred version: 0.2.3

README

Natural selection - food chains and ecosystems

(Experimental upload. Use Experimental Enemy Interactions instead!)

Experimental mod for my future enemy interactions mod aimed to make the game's ecosystem feel more alive and immersive.
Ever felt like every living being is trying to kill you and everything is stacked agaisnt you? or do you just want to observe the world? This mod might be for you!

Currently supported entities:

  • Red bees (Circuit bees)
    • They defend their hive from anything that gets too close. They're now deadly to every living being!
    • Small chance to set giants on fire
  • Hygrodere (Blob)
    • Damages creatures it has contact with it with an exception of Maneater. Non-organic and immortal entities are not affected.
  • Earth Leviathan (Sandworm)
    • Targets creatures that come near it. Ignores small creatures.

Modified enemies:

  • Forest keeper:
    • Stays on fire for a while after death
    • Has a chance to extinguish itself

Currently worked on:

  • Bunker Spider

WIP:

  • Nutcracker
  • Spore Lizard
  • Hoarder bug

Report bugs on either github issues or the Lethal company modding discord.

Credits:

Unofficial LethalCompany Discord:

  • Zesa, TKronix, Swaggies: helping me figure out collision detection
  • Hamunii: Helped fixing the variables
  • EnzoTheProtogen: Reporting a bug.