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Snabba Cash
AgentsRequired mods (18)
This package requires the following packages to work.Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.3.0
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Optimizes the game by caching frequently searchable components
Version:1.2.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.13
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Version:1.4.11
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Version:1.0.3
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Version:1.2.0
Prevents loss of items when player is teleported or inverse teleported. Teleporter cooldown is also decreased to compensate for increased use.
Version:1.1.0
Adds Slenderman as a unique enemy to Lethal Company, as well as haunted pages to collect! [v73 Update]
Version:1.2.1
Allows you to hear active walkies even when you're not holding them.
Version:1.4.5
add a new dungeon monster who heavily rely on prolonged stalking phase and explosive chase phase
Version:3.1.1
A new and unique enemy that acts as a situational threat, praying on player's perception
Version:1.6.2
[1.2 Release] A new moon of dark secrets, jagged terrain and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends *redacted* metres and none have survived the fall.
Version:1.2.6
[3.4 Release] A custom moon based on the game SCP:Secret Lab and located on the facility Site-02. An abandoned lab once known as Site-02. Proceed with caution, entities once contained here now roam its halls.
Version:3.4.5
