Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of RabbitHoleMiku Model v1.0.1
RabbitHoleMiku.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("RabbitHoleMiku")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RabbitHoleMiku")] [assembly: AssemblyTitle("RabbitHoleMiku")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace MikuModelReplacement { public class MRRABBITHOLE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_V : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_v"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_SPIRAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_spiral"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_WINK2 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_wink2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_NIYA2 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_niya2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_KIMO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_kimo"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_SQUINT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_squint"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_PERO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_pero"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_CRY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_cry"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRABBITHOLEEXP_CRY2 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RabbitHole exp_cry2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("FeelsDankMan.RHMikuModel", "Rabbit Hole Miku Model", "1.0.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; private void Awake() { //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitHole", typeof(MRRABBITHOLE)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH v", typeof(MRRABBITHOLEEXP_V)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH spiral", typeof(MRRABBITHOLEEXP_SPIRAL)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH wink", typeof(MRRABBITHOLEEXP_WINK2)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH niya", typeof(MRRABBITHOLEEXP_NIYA2)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH kimo", typeof(MRRABBITHOLEEXP_KIMO)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH squint", typeof(MRRABBITHOLEEXP_SQUINT)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH hearts", typeof(MRRABBITHOLEEXP_PERO)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH cry", typeof(MRRABBITHOLEEXP_CRY)); ModelReplacementAPI.RegisterSuitModelReplacement("RabbitH cry2", typeof(MRRABBITHOLEEXP_CRY2)); Harmony val = new Harmony("FeelsDankMan.RHMikuModel"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FeelsDankMan.RHMikuModel is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "rabbitholebundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }