


LethalMon is a Lethal Company mod that includes the possibility to catch monsters and use them to help you.
We are looking for people to help us with mod.
We need people to help us with:
If you are interested, please contact us on the LC discord modding server https://discord.com/invite/lcmod (thread in #mod-releases).
You have to find balls in the buildings and then send them to a monster with left click. For now, not all monsters are implemented and catchable. Please take a look at Implemented monsters and behaviours
Each ball has a different probability of success depending on the type of ball and the monster's type.
The stronger the monster is, the harder to catch it is. And be careful, if the catch fails, the ball disappears and the monster will want to kill you.

You can throw the ball on the ground where you want the monster to appear.
To retrieve it, press P (configurable).
If a player dies or disconnects, the monster will be called in the ball at its location.
Here are the implementation status of monsters:
| Monster | Implemented | Behaviour | Capture failure |
|---|---|---|---|
| Baboon Hawk | Yes | Echo-localize items and defends you | Spawns a tiny baboon hawk that attract other baboons |
| Barber | No | TBD | TBD |
| Bees | Yes | Stun monsters and damage players that hurt the owner | Attacking thrower for 10s |
| Bracken | Yes | Drags enemies away | Chasing thrower |
| Butler | Yes | Clean up dead enemies and spawn scraps | Stabs thrower |
| Coil-head | No | TBD | TBD |
| Earth Leviathan | No | TBD | TBD |
| Eyeless Dog | Yes | Run far from the owner and howls in order to draw other dogs attention | Chasing player more aggressively |
| Forest Keeper | No | TBD | TBD |
| Ghost Girl | Yes | Teleports enemies and damages them | Scaring thrower 3 times, followed by a hunt |
| Hoarding Bug | Yes | Brings items in a line of sight to the owner | Angry at thrower |
| Hygrodere | Yes | TBD | TBD |
| Jester | No | TBD | TBD |
| Kidnapper Fox | Disabled | Shoots its tongue at enemies and can kill them | Chase player or shoot tongue if close enough |
| Maneater | No | TBD | TBD |
| Manticoil | No | TBD | TBD |
| Mask Hornets | No | TBD | TBD |
| Masked | Yes | Can lend you its mask to make you see enemies through walls | Spawning 2 ghosts that deal damage |
| Nutcracker | Yes | Shoots at any enemy in a line of sight | Shooting while rotating, similar to a turret |
| Old Bird | No | TBD | TBD |
| Roaming Locusts | Will not be | - | - |
| Snare Flea | No | TBD | TBD |
| Spider | Yes | Shoots webs that players can jump on, slows down enemies and prevents owner from taking fall damages | TBD |
| Spore Lizard | Yes | Can be used as mount | Spawns a cloud |
| Thumper | Yes | Can open all doors and disable turrets, but is not really obedient | Target thrower |
| Tulip Snake | Yes | Allows the player to fly | Clinging to player, during which it is uncatchable |
To get capture probabilities, use the command lethaldex in the terminal (the image may be outdated as enemies are regularly added and capture rates can be modified):

By default, there are no path in the company building for the monsters to move. You can fix this by installing the mod NavMeshInCompany
We also got you covered with additional mods that add up on this one:
You can report bugs on GitHub https://github.com/Feiryn/LethalMon/issues or on the LC discord modding server https://discord.com/invite/lcmod