You are viewing a potentially older version of this package. View all versions.
Ferus-FeralCompany-1.0.10 icon

FeralCompany

Collection of game "enhancements" such as Minimap, Night Vision, etc.

Date uploaded 2 months ago
Version 1.0.10
Download link Ferus-FeralCompany-1.0.10.zip
Downloads 3871
Dependency string Ferus-FeralCompany-1.0.10

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Rune580-LethalCompany_InputUtils-0.7.7 icon
Rune580-LethalCompany_InputUtils

API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.

Preferred version: 0.7.7

README

FeralCompany Banner

Build Latest Version Total Downloads

FeralCompany

Play with some advantages.

Minimap

FeralCompany Minimap Preview

A very configurable Minimap, with various features:

  • Zooms in and out
  • Scales up and down
  • Pointers for various locations:
    • Inside the facility: Main and Fire Exits
    • Outside the facility: Main and Fire Entrances, Ship
  • Compass
  • Very highly detailed (no more texture draws!)
  • Does not hijack the main ship's camera
  • Configurable backlight for both inside and outside the facility

Night Vision

FeralCompany NightVision Preview

Very configurable, non-eye-straining night vision.

  • Different intensities configurable for both inside and outside the facility.
  • That's pretty much it.

Default Keybindings

Note, most keybindings can be configured with InputUtils.

Key Purpose Configurable
M Toggle Map Yes
. Cycle Map Targets Yes
Alt+Scroll Zoom Map In/Out No
Alt+Shift+Scroll Scale Map Up/Down No

In-Game Configuration

No specific support is provided for LethalConfig, however all configurations are updated in real-time when changed via LethalConfig. No restarting necessary.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[UNRELEASED]

  • Nothing, yet!

Version 1.0.10

Changes

  • Specified InputUtils as a dependency, which was missing before.

Version 1.0.0

Added

  • Added Compass to Map
  • Added "Pointer" system to Map
    • Will track Fire exits, main entrances, and the ship. Both from inside and outside the facility.
  • Added NightVision (Both inside and outside intensities configurable)
  • Add a Map light (Both inside and outside intensities configurable)
  • README.md finally updated

Removed

  • Removed SettingsMenu.
    • Ideally, I'll come back to this. I'm just not great at designing things and I can't really be bothered to do it, right now. The current assets still exist, so nothing of value is lost.
  • Removed Locale configuration.
    • The systems are still in place, there just isn't any client-facing text that needs to be translated. To avoid confusion, this has been removed until that changes.

Version 0.0.1

Added

  • Functional workflows
  • Map Module (WIP)
  • Settings Menu (WIP)

Version 0.0.0

  • These are not the droids you're looking for.