using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("GreenShadowPack")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("GreenShadowPack")]
[assembly: AssemblyTitle("GreenShadowPack")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace GreenShadowPack
{
public class MRGreenShadow : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GreenShadow";
return Assets.GetAssetBundle().LoadAsset<GameObject>(text);
}
}
public class MRGreenShadowNSFW : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GreenShadowNSFW";
return Assets.GetAssetBundle().LoadAsset<GameObject>(text);
}
}
public class MRGREENSHADOWSLIM : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GreenShadowSlim";
return Assets.GetAssetBundle().LoadAsset<GameObject>(text);
}
}
public class MRGREENSHADOWSLIMNSFW : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GreenShadowSlimNSFW";
return Assets.GetAssetBundle().LoadAsset<GameObject>(text);
}
}
[BepInPlugin("GreenShadowPack", "GreenShadowPack", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public const string BundleName = "GreenShadowPack";
private static void InitConfig()
{
}
private void Awake()
{
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.LoadBundle("greenshadowpack");
ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadow", typeof(MRGreenShadow));
ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadowNSFW", typeof(MRGreenShadowNSFW));
ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadowSlim", typeof(MRGREENSHADOWSLIM));
ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadowSlimNSFW", typeof(MRGREENSHADOWSLIMNSFW));
Harmony val = new Harmony("GreenShadowPack");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin GreenShadowPack is loaded!");
}
}
public static class Assets
{
public static AssetBundle Bundle;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void LoadBundle(string bundlename)
{
if (!((Object)(object)Bundle == (Object)null))
{
return;
}
Console.WriteLine(GetAssemblyName() + "." + bundlename);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + bundlename);
Bundle = AssetBundle.LoadFromStream(stream);
if (Object.op_Implicit((Object)(object)Bundle))
{
Console.WriteLine("--------------------------------------------");
Console.WriteLine("Loaded asset bundle with name " + bundlename);
Console.WriteLine("--------------------------------------------");
}
else
{
Console.WriteLine("--------------------------------------------");
Console.WriteLine("Wasn't able to locate bundle " + bundlename);
Console.WriteLine("--------------------------------------------");
}
}
public static AssetBundle GetAssetBundle()
{
return Bundle;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}