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Decompiled source of GreenShadowPack v1.0.0
BepInEx/plugins/GreenShadowPack/GreenShadowPack.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("GreenShadowPack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("GreenShadowPack")] [assembly: AssemblyTitle("GreenShadowPack")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GreenShadowPack { public class MRGreenShadow : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GreenShadow"; return Assets.GetAssetBundle().LoadAsset<GameObject>(text); } } public class MRGreenShadowNSFW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GreenShadowNSFW"; return Assets.GetAssetBundle().LoadAsset<GameObject>(text); } } public class MRGREENSHADOWSLIM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GreenShadowSlim"; return Assets.GetAssetBundle().LoadAsset<GameObject>(text); } } public class MRGREENSHADOWSLIMNSFW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GreenShadowSlimNSFW"; return Assets.GetAssetBundle().LoadAsset<GameObject>(text); } } [BepInPlugin("GreenShadowPack", "GreenShadowPack", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public const string BundleName = "GreenShadowPack"; private static void InitConfig() { } private void Awake() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.LoadBundle("greenshadowpack"); ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadow", typeof(MRGreenShadow)); ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadowNSFW", typeof(MRGreenShadowNSFW)); ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadowSlim", typeof(MRGREENSHADOWSLIM)); ModelReplacementAPI.RegisterSuitModelReplacement("GreenShadowSlimNSFW", typeof(MRGREENSHADOWSLIMNSFW)); Harmony val = new Harmony("GreenShadowPack"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin GreenShadowPack is loaded!"); } } public static class Assets { public static AssetBundle Bundle; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void LoadBundle(string bundlename) { if (!((Object)(object)Bundle == (Object)null)) { return; } Console.WriteLine(GetAssemblyName() + "." + bundlename); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + bundlename); Bundle = AssetBundle.LoadFromStream(stream); if (Object.op_Implicit((Object)(object)Bundle)) { Console.WriteLine("--------------------------------------------"); Console.WriteLine("Loaded asset bundle with name " + bundlename); Console.WriteLine("--------------------------------------------"); } else { Console.WriteLine("--------------------------------------------"); Console.WriteLine("Wasn't able to locate bundle " + bundlename); Console.WriteLine("--------------------------------------------"); } } public static AssetBundle GetAssetBundle() { return Bundle; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }