using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using CustomEmotesAPI_Template_Mod;
using EmotesAPI;
using LethalEmotesAPI.ImportV2;
using Lethal_Company_CustomEmotesAPI_Template_Mod;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Lethal Company Randomly Ripped Emotes")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal Company Randomly Ripped Emotes")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("C0A806FA-29D8-42C8-8A2A-28C907F35454")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Lethal_Company_CustomEmotesAPI_Template_Mod
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.filigrani.randomlyrippedemotes", "RandomlyRippedEmotes", "1.0.0")]
public class RandomlyRippedEmotes : BaseUnityPlugin
{
public const string PluginGUID = "com.filigrani.randomlyrippedemotes";
public const string PluginName = "RandomlyRippedEmotes";
public const string PluginVersion = "1.0.0";
public static RandomlyRippedEmotes instance;
public static PluginInfo PInfo { get; private set; }
public void Awake()
{
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Expected O, but got Unknown
instance = this;
PInfo = ((BaseUnityPlugin)this).Info;
Assets.LoadAssetBundlesFromFolder("assetbundles");
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("2Phut.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("horny.ogg") }, sync: true, "2Phut", dmca: true, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("SadCat.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("SadCat.ogg") }, sync: true, "SadCat", dmca: true, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Arona Dance.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("AronaHD.ogg") }, sync: true, "Arona Dance", dmca: true, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Caramella.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Caramella.ogg") }, sync: true, "Caramelldansen", dmca: true, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("GmodDefault.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("GmodDefault.ogg") }, sync: true, "Gmod Dance", dmca: true, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Walky.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Metallurgy.ogg") }, sync: true, "Robot Waifu Stroll", dmca: true, cantMove: false, thirdPerson: false);
CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged);
}
private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper)
{
if (newAnimation.StartsWith("com.filigrani.randomlyrippedemotes"))
{
newAnimation = newAnimation.Split("__")[1];
if (newAnimation == "Walky")
{
mapper.SetAutoWalk(0.3f, false);
}
}
}
public void ImportAnimation(AnimationClip[] primaryClips, AnimationClip[] secondaryClips, bool looping, AudioClip[] primaryAudioClips, bool sync, string customName, bool dmca, bool cantMove, bool thirdPerson)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Expected O, but got Unknown
EmoteImporter.ImportEmote(new CustomEmoteParams
{
primaryAnimationClips = primaryClips,
secondaryAnimationClips = secondaryClips,
audioLoops = looping,
primaryAudioClips = primaryAudioClips,
secondaryAudioClips = null,
primaryDMCAFreeAudioClips = null,
secondaryDMCAFreeAudioClips = null,
visible = true,
syncAnim = sync,
syncAudio = sync,
startPref = -1,
joinPref = -1,
joinSpots = null,
internalName = "",
lockType = (LockType)1,
willGetClaimedByDMCA = dmca,
audioLevel = 0.3f,
rootBonesToIgnore = null,
soloBonesToIgnore = null,
stopWhenMove = cantMove,
thirdPerson = thirdPerson,
displayName = customName
});
}
}
}
namespace CustomEmotesAPI_Template_Mod
{
internal static class Assets
{
internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>();
private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>();
internal static void LoadAssetBundlesFromFolder(string folderName)
{
folderName = Path.Combine(Path.GetDirectoryName(RandomlyRippedEmotes.PInfo.Location), folderName);
string[] files = Directory.GetFiles(folderName);
foreach (string text in files)
{
AssetBundle val = AssetBundle.LoadFromFile(text);
int count = AssetBundles.Count;
AssetBundles.Add(val);
string[] allAssetNames = val.GetAllAssetNames();
for (int j = 0; j < allAssetNames.Length; j++)
{
string text2 = allAssetNames[j].ToLowerInvariant();
if (text2.StartsWith("assets/"))
{
text2 = text2.Remove(0, "assets/".Length);
}
AssetIndices[text2] = count;
}
DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text)));
}
}
internal static T Load<T>(string assetName) where T : Object
{
try
{
assetName = assetName.ToLowerInvariant();
if (assetName.Contains(":"))
{
assetName = assetName.Split(':')[1].ToLowerInvariant();
}
if (assetName.StartsWith("assets/"))
{
assetName = assetName.Remove(0, "assets/".Length);
}
int index = AssetIndices[assetName];
return AssetBundles[index].LoadAsset<T>("assets/" + assetName);
}
catch (Exception arg)
{
DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}");
return default(T);
}
}
}
}