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Decompiled source of RandomlyRippedEmotes v1.0.0
BepInEx/plugins/RandomlyRippedEmotes.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using CustomEmotesAPI_Template_Mod; using EmotesAPI; using LethalEmotesAPI.ImportV2; using Lethal_Company_CustomEmotesAPI_Template_Mod; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Lethal Company Randomly Ripped Emotes")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Lethal Company Randomly Ripped Emotes")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("C0A806FA-29D8-42C8-8A2A-28C907F35454")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Lethal_Company_CustomEmotesAPI_Template_Mod { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.filigrani.randomlyrippedemotes", "RandomlyRippedEmotes", "1.0.0")] public class RandomlyRippedEmotes : BaseUnityPlugin { public const string PluginGUID = "com.filigrani.randomlyrippedemotes"; public const string PluginName = "RandomlyRippedEmotes"; public const string PluginVersion = "1.0.0"; public static RandomlyRippedEmotes instance; public static PluginInfo PInfo { get; private set; } public void Awake() { //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown instance = this; PInfo = ((BaseUnityPlugin)this).Info; Assets.LoadAssetBundlesFromFolder("assetbundles"); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("2Phut.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("horny.ogg") }, sync: true, "2Phut", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("SadCat.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("SadCat.ogg") }, sync: true, "SadCat", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Arona Dance.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("AronaHD.ogg") }, sync: true, "Arona Dance", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Caramella.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Caramella.ogg") }, sync: true, "Caramelldansen", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("GmodDefault.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("GmodDefault.ogg") }, sync: true, "Gmod Dance", dmca: true, cantMove: false, thirdPerson: false); ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Walky.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Metallurgy.ogg") }, sync: true, "Robot Waifu Stroll", dmca: true, cantMove: false, thirdPerson: false); CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged); } private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper) { if (newAnimation.StartsWith("com.filigrani.randomlyrippedemotes")) { newAnimation = newAnimation.Split("__")[1]; if (newAnimation == "Walky") { mapper.SetAutoWalk(0.3f, false); } } } public void ImportAnimation(AnimationClip[] primaryClips, AnimationClip[] secondaryClips, bool looping, AudioClip[] primaryAudioClips, bool sync, string customName, bool dmca, bool cantMove, bool thirdPerson) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown EmoteImporter.ImportEmote(new CustomEmoteParams { primaryAnimationClips = primaryClips, secondaryAnimationClips = secondaryClips, audioLoops = looping, primaryAudioClips = primaryAudioClips, secondaryAudioClips = null, primaryDMCAFreeAudioClips = null, secondaryDMCAFreeAudioClips = null, visible = true, syncAnim = sync, syncAudio = sync, startPref = -1, joinPref = -1, joinSpots = null, internalName = "", lockType = (LockType)1, willGetClaimedByDMCA = dmca, audioLevel = 0.3f, rootBonesToIgnore = null, soloBonesToIgnore = null, stopWhenMove = cantMove, thirdPerson = thirdPerson, displayName = customName }); } } } namespace CustomEmotesAPI_Template_Mod { internal static class Assets { internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>(); private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>(); internal static void LoadAssetBundlesFromFolder(string folderName) { folderName = Path.Combine(Path.GetDirectoryName(RandomlyRippedEmotes.PInfo.Location), folderName); string[] files = Directory.GetFiles(folderName); foreach (string text in files) { AssetBundle val = AssetBundle.LoadFromFile(text); int count = AssetBundles.Count; AssetBundles.Add(val); string[] allAssetNames = val.GetAllAssetNames(); for (int j = 0; j < allAssetNames.Length; j++) { string text2 = allAssetNames[j].ToLowerInvariant(); if (text2.StartsWith("assets/")) { text2 = text2.Remove(0, "assets/".Length); } AssetIndices[text2] = count; } DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text))); } } internal static T Load<T>(string assetName) where T : Object { try { assetName = assetName.ToLowerInvariant(); if (assetName.Contains(":")) { assetName = assetName.Split(':')[1].ToLowerInvariant(); } if (assetName.StartsWith("assets/")) { assetName = assetName.Remove(0, "assets/".Length); } int index = AssetIndices[assetName]; return AssetBundles[index].LoadAsset<T>("assets/" + assetName); } catch (Exception arg) { DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}"); return default(T); } } } }