48 Contingency
The flood gate is now open.Changelog
Version 1.3.5 (small patches)
- Fixed issues with certain audio sources.
- Added more SpawnBlocker points around specific areas.
- Lowered the max fog density because it was too harsh. 4-18 to 4-9
- Lowered the intensity of the spiketrap spawn curve. And enabled "disallow spawning near enterances", which doesnt currently work in v81 to my knowledge but may in the future.
- Increased chance for Zed dogs to spawn yay.
- Decreased chance for yield sign to spawn yay.
- Fixed dam spotlight audio from being audible from far away.
- Fixed typos in the readme and added context to the past changelogs.
- Added LethalLevelLoader to the dependencies list in the manifest so that one JLL error goes away, even though I didn't use it.
Version 1.3.4
- Fixed the package being formatted wrong which was causing the mod to load incorrectly from version 1.3.0, to 1.3.3 after being uploaded to thunderstore.
Version 1.3.3
- Fixed the manifest being formatted wrong. (package is still incorrectly formatted.)
Version 1.3.2
- I PACKAGED IT WRONG IM SORYY (edit: I was trying to fix it but it would take until 1.3.4 to fix it properly.)
Version 1.3.1
- REMOVED IMAGES FROM THE DESCRIPTION THEY WEREN'T WORKING dangit. (little do i know, the package is formatted wrong.)
Version 1.3.0
(spoilers)
- Added many MANY various changes to the moon including completely new and revamped areas.
- A second fire exit has been added.
- ///???//?
- Baboon hawk spawn chance has increased dramatically from basically nothing.
- New Muddy item variants now found in the basin reservoir.
- Muddy items will crinkle and eventually clean themselves up as you walk or run with them and become normal items after a while.
- REMOVED SOPPING ZED DOG. rip (will return someday in another universe)
- Changed the moons cost from 30 to 60 because it is possible to get more scrap that isnt heavy zeddogs.
- A rewrite of the moons description in the ship.
- Increased mineshaft spawn chance.
- Unnatural Fences.
- Moved the landing location of the ship.
- Updated the contour map for the new terrain, which now unfortunately doesnt have buildings included (sorry).
- Lowered the water level of the post-flood flooded side of the moon.
- Cleaned up the config files of useless stuff.
- Added native VR support if you play with vr, although you need a beefy computer.
- Maybe made Feiopars less hostile near the forsaken wooden stairs.
I do plan on updating the moons scrap table when version 85+ of the game releases.
Version 1.2.1
- Fixed kill triggers in the control room magically walking away (i think).
- Added Toothpaste, pill bottle, dust pan, and toy train into the scrap table.
- Added Jester with a wopping rarity of 1.
- Decreased Factory Size Multiplier from 1.1 --> 1
- Fixed an issue where, if the dam was draining as the round ended, screen shake would persist into orbit and onto other moons forever.
- Added the soul of sigurd but like half of it ok.
Version 1.2.0
- Fixed an issue where the bushes where turning into white polygons with a specific mod.
- Fixed 48 Velit being mentioned as 84 Velit in the moon description in the ship.
Version 1.1.0
-- Polishing Patch --
- Reduced file size from 104MB to 50MB by compressing tons of textures.
- Fixed 48 Velit being mentioned as 84 velit in some places.
- Fixed an issue with the Feiopars causing lag in one situation.
- Fixed the version number being wrong in the plugin script.
- Fixed the backside of trees being purple.
- Mineshaft interior weight increased from 37 --> 89 as it was meant to be.
Version 1.0.0
- Initial release.
- We had a contingency for this, RIIGHT???
